
Originally Posted by
Rob Oplawar
it needs to be extremely squishy and quivery and blobby. If you can rig and animate it like the exploding infection form pod scenery things from Halo 3, that would be awesome.
Uh, what? Squishy, quivery, those are kinesthetic properties, not entirely aesthetic properties. I'm primarily a 2d artist, and that is a STILL RENDER.
o_O
Hm, on that note, maybe it should be slightly translucent, with only a hint of some vaguely disturbing shape moving around inside it.
1 word for you.
Custom Edition. I have to think about polies here Rob. The actual flood form itself, then this thing as well, plus all the other shit in CMT, I have to think about performance for the average user. I'm not about to start sticking shit inside it.
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