I think it's nice that they're using the original animations and stuff and that the only thing they did was add a graphics engine over it. They would just ruin it by trying to make it "better".
June 12th, 2011, 12:07 AM
Ifafudafi
Re: Kinda shocked no one posted about this yet...
Here's the way I see it: Those who haven't played the first Halo will buy HA10 on brand name; they won't give a dick as to whether or not the gameplay's changed. Those who have played H1 tend to be miserable, insatiable, unpleasable purists like you guys, so by only updating the aesthetic aspects they can do a better job of convincing this population to purchase.
E: oh and count the people who actually like all Halo games with the first group
June 12th, 2011, 03:43 AM
paladin
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Ifafudafi
Here's the way I see it: Those who haven't played the first Halo will buy HA10 on brand name; they won't give a dick as to whether or not the gameplay's changed. Those who have played H1 tend to be miserable, insatiable, unpleasable purists like you guys, so by only updating the aesthetic aspects they can do a better job of convincing this population to purchase.
E: oh and count the people who actually like all Halo games with the first group
Here's the way I see it: Those who haven't played the first Halo will buy HA10 on brand name; they won't give a dick as to whether or not the gameplay's changed. Those who have played H1 tend to be miserable, insatiable, unpleasable purists like you guys, so by only updating the aesthetic aspects they can do a better job of convincing this population to purchase.
E: oh and count the people who actually like all Halo games with the first group
Yeah people who don't like bad gameplay on shitty maps are dirty horrible purists :saddowns:
What's the point if it's only on Xbox? FPS with controllers is abysmal and releasing it like that isn't even showing homage to the PC players which were the multiplayers user base.
June 13th, 2011, 07:09 AM
Pooky
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Rook
What's the point if it's only on Xbox? FPS with controllers is abysmal and releasing it like that isn't even showing homage to the PC players which were the multiplayers user base.
There's not gonna be any multiplayer on it anyway and it's still the same physics and weapon balance so nothing would be gained by having a PC version. This is a homage to Halo 1 on the Xbox.
June 13th, 2011, 08:35 AM
supersniper
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Pooky
There's not gonna be any multiplayer on it anyway and it's still the same physics and weapon balance so nothing would be gained by having a PC version. This is a homage to Halo 1 on the Xbox.
You mad bro?
June 13th, 2011, 12:12 PM
Rook
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Pooky
There's not gonna be any multiplayer on it anyway and it's still the same physics and weapon balance so nothing would be gained by having a PC version. This is a homage to Halo 1 on the Xbox.
So $40 for a reskin that you could have had on Halo CE years ago? LOL
June 13th, 2011, 12:35 PM
Hotrod
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Rook
So $40 for a reskin that you could have had on Halo CE years ago? LOL
Yeah...have you seen what the game looks like now? There's no way Halo CE could ever look that good. In plus, Halo Anniversary supports online co-op and also contains a few extras here and there (such as terminals). That couples with 6 multiplayer maps and a Firefight map seems like a pretty fine deal to be for 40$
June 13th, 2011, 01:09 PM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Hotrod
Yeah...have you seen what the game looks like now? There's no way Halo CE could ever look that good. In plus, Halo Anniversary supports online co-op and also contains a few extras here and there (such as terminals). That couples with 6 multiplayer maps and a Firefight map seems like a pretty fine deal to be for 40$
$20 for Halo: Combat Evolved
$10 for 3 Maps
$10 for 3 Maps.
_______________________
$40 that make sense.
I'm not a big math guy, but this math makes sense. I also love the reskins. I just hope they decide to make the animations modernized.
June 13th, 2011, 01:41 PM
Pooky
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by supersniper
You mad bro?
Uh... what?
Quote:
Originally Posted by Rook
So $40 for a reskin that you could have had on Halo CE years ago? LOL
No one's forcing you to buy anything.
Good luck doing that 'reskin' on CE though. Remember how HRH turned out?
June 13th, 2011, 02:21 PM
paladin
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Pooky
Good luck doing that 'reskin' on CE though. Remember how HRH turned out?
:rimshot:
June 13th, 2011, 04:54 PM
Pooky
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by paladin
:rimshot:
Yeah you can clearly see the attempted humor in that post.
June 13th, 2011, 05:28 PM
Arteen
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by DarkHalo003
$20 for Halo: Combat Evolved
$10 for 3 Maps
$10 for 3 Maps.
_______________________
$40 that make sense.
I'm not a big math guy, but this math makes sense. I also love the reskins. I just hope they decide to make the animations modernized.
That's how I see it, so I'm mostly upset at the wasted potential. Handfuls of disillusioned, time-constrained modders have come up with campaign mods more impressive than this. Online co-op will be nice at least. But I still hate myself for buying into those $10 map packs.
June 13th, 2011, 06:24 PM
chrisk123999
Re: Kinda shocked no one posted about this yet...
But those were mods, non-cannon. You can't just change the original storyline of the game just because you got a fancy new system to put it on. I think it's great they're leaving campaign as is. However, I wouldn't mind real multiplayer on it.
Plus Halo probably cost just as much (if not more) when it first came out. 40 bucks seems like a great deal to me.
June 13th, 2011, 06:50 PM
Sever
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by chrisk123999
You can't just change the original storyline of the game just because you got a fancy new system to put it on.
Bullshit, of course you can. The gaming industry has been doing this for years, and everyone has been bitching about it one way or another for the whole time it's been going on. Here's the kicker: games are still selling, and people are still arguing about the smallest, most inert details they can find. Life goes on.
June 13th, 2011, 07:31 PM
Rook
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Pooky
Uh... what?
No one's forcing you to buy anything.
Good luck doing that 'reskin' on CE though. Remember how HRH turned out?
Pretty much, but I can't wait to be spoon fed Halo 4-7!
June 13th, 2011, 07:51 PM
chrisk123999
Re: Kinda shocked no one posted about this yet...
Still selling because we have no other choice short of making our own games. Also, how well do you really think 343 is really going to do with Halo 4, 5, and 6?
June 13th, 2011, 07:55 PM
TeeKup
Re: Kinda shocked no one posted about this yet...
If 343 can revive the canon from the shitfest that was Cryptum then I'm all for it, I'm going to wait and see how it turns out.
June 13th, 2011, 08:30 PM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
Just, why the hell did 343i use Greg Bear? Why the hell did Halo's story get screwed into a cliche? It had so much potential, so much mysticism, then they gave it to that tryhard cliche-tard and ruined everything. You know what, screw it, his shit isn't canon. Anyone who says it is is a dumbfuck. I'm sick of everything that's good being ruined because someone turns it into a cliche for their own selfish gain. I'm just too damn sick of this stuff.
June 13th, 2011, 09:04 PM
Pooky
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Rook
Pretty much, but I can't wait to be spoon fed Halo 4-7!
Yeah I've got no expectations whatsoever for Halo 4-6.
June 13th, 2011, 11:33 PM
TeeKup
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by DarkHalo003
Just, why the hell did 343i use Greg Bear? Why the hell did Halo's story get screwed into a cliche? It had so much potential, so much mysticism, then they gave it to that tryhard cliche-tard and ruined everything. You know what, screw it, his shit isn't canon. Anyone who says it is is a dumbfuck. I'm sick of everything that's good being ruined because someone turns it into a cliche for their own selfish gain. I'm just too damn sick of this stuff.
I DON'T accept it was canon. Everything in the book was so vague anyway, If I wasn't told they were forerunners and knew what their architecture looked like I would have thought they were something out of star trek.
June 14th, 2011, 08:36 AM
supersniper
Re: Kinda shocked no one posted about this yet...
i'm gonna assume when you buy Ha10, you'll get some sort of beta access towards Halo 4, they did it with ODST n reach.
That's probably one of the main selling points other than the whole 10th anniversary thing.
June 14th, 2011, 03:27 PM
Warsaw
Re: Kinda shocked no one posted about this yet...
And the Reach Beta was amazingly awesome. Then retail happened: sad face. I'd say a Halo 4 beta key is worth it.
June 14th, 2011, 03:31 PM
Higuy
Re: Kinda shocked no one posted about this yet...
imo Halo 4 - 6 will be ruining the story that surrounded the master chief in 1 - 3. At the end of three, we were left with the question that was "Wow... its over... but what would happen next?" It wasn't meant to be answered, it was meant to be kept to the player himself to think beyond the game. Halo 4 wasn't in Bungie intention and I'm sure they feel a bit disgraced by the work that was put into the first 3's canon and story. That being said, they really did shit on Reach's canon and the books...
June 14th, 2011, 03:53 PM
Warsaw
Re: Kinda shocked no one posted about this yet...
Bungie has nobody to blame for the state of Halo's story but themselves. As far as I am concerned, canon begins with "The Fall of Reach" book and ends with Halo 2. Anything else made or endorsed by them after that is bullocks.
June 14th, 2011, 03:59 PM
ODX
Re: Kinda shocked no one posted about this yet...
What was wrong with Halo 3? I absolutely loved that game and it was well done and a true fitting end to the Master Chief story.
June 14th, 2011, 04:32 PM
Warsaw
Re: Kinda shocked no one posted about this yet...
1. Gravemind made the Flood seem less scary to me; I mean, them being intelligent and organized is terrifying, but they should have stuck to a classic hive mind rather than having a central controller.
2. The idea of Halo 3 was fine, but the execution was not. I can go into detail on how it would be better executed in PMs/VMs if you want.
3. They could have made Truth's motives far more sinister instead of him being truly ignorant of how the Halos work. I thought that Truth was using the Covenant as a tool to destroy life in the galaxy so the San 'Shyuum (Pophet race) could repopulate the galaxy and shape it to their liking. But no, Truth actually was little more than a zealous religious figurehead. Woohoo.
4. Scarabs...fuck scarabs. They ruined the Covenant for me. So did the 'pew pew' of the plasma rifle. Also, fuck the Elites speaking English.
5. I was kinda hoping for some time travel fun, with Chief also being the one who activated the rings the first time. Remember when 343 said in the first game "Last time, you asked me if it were my choice, would I have done it? Having had considerable time to ponder, my answer remains the same. We must activate the ring." So much material right there that was not appropriately capitalized upon.
I don't hate Halo 3, I just felt underwhelmed with its anti-climactic ending and its ho-hum missions. "The Covenant" tried to be as epic as Assault on the Control Room" and fell far, far short. I enjoyed playing the campaign, but not as much as I enjoyed Halo 1 and ODST. I absolutely hate Reach's story/premise, but its campaign was also more fun than Halo 3.
June 14th, 2011, 04:53 PM
Arteen
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Warsaw
And the Reach Beta was amazingly awesome. Then retail happened: sad face. I'd say a Halo 4 beta key is worth it.
Not how I felt. I remember playing it and thinking, "This needs some work, but retail is going to be great after they fix all of these issues!" And then Bungie hardly fixes any of the problems in the beta. Even absolutely basic stuff like the lack of flag away indicators they don't fix until months after release, and the transparent Invasion teammate indicators they never fixed at all. And they ruined the grenade launcher. Boo.
EDIT: Scarabs are awesome and Halo 2 had awful gameplay and a mess of a story. Good music though. And time travel is, has always been, and always will be a terrible plot device.
June 14th, 2011, 05:04 PM
Warsaw
Re: Kinda shocked no one posted about this yet...
It's not a terrible plot device if done correctly. Halo 2's story kinda screwed the pooch, but it was executed much better than Halo 3's was. As for the beta, I didn't see much wrong with the actual gameplay. Melee lunge was all but gone, the DMR was perfectly balanced, and you could get away with using the assault rifle.
Sorry, there should never be such a thing as a "gun you must ditch at first chance" in any game, ever. There should also never be a "gun you must have to do well" either. And I mean universal, not map-specific. I understand that on larger maps you need a mid-range gun, but when the DMR > Assault Rifle on the small close-in maps, something is wrong.
Also Scarabs are retarded and have no place in a universe when you can bring your CCS-class Cruiser down low to do your digging or major destruction. They make literally zero sense at all and for that they marr the ambience. By a similar token, mechs of any type are also retarded because you can get the same job done with something that rolls or flies, and do it more efficiently and with less awkwardness.
June 14th, 2011, 05:23 PM
=sw=warlord
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Arteen
And time travel is, has always been, and always will be a terrible plot device.
Singularity would like a word with you.:maddowns:
June 14th, 2011, 05:37 PM
Arteen
Re: Kinda shocked no one posted about this yet...
Scarabs are so much fun to fight, that's why they're awesome. I don't see how they "don't make sense", either. You aren't going to send out a bunch of scarabs to dig up the ark portal or glass a planet, but small-scale mining and combat? You don't send in a CCS-class battlecruiser for that. The cruiser's glassing laser might be more destructive than a scarab's beam, but you can have a lot more scarabs on the field than cruisers. And the glassing laser isn't really a precision weapon.
Galaxy Quest has the only "serious" time travel story I like.
June 14th, 2011, 06:13 PM
Pooky
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Arteen
EDIT: Scarabs are awesome and Halo 2 had awful gameplay and a mess of a story. Good music though. And time travel is, has always been, and always will be a terrible plot device.
Halo 2's (single player) gameplay was very well done in my opinion, it was just a very different mindset from Halo 1.
Halo 1 on Legendary was all about selecting the right tools for the job, using them efficiently, and exploiting the AI's patterns to make encounters easier. Halo 2 on Legendary was about manipulating and exploiting every possible aspect of the game just to survive. A lot of encounters were almost impossible at first glance, until you looked closer and found an unconventional way to accomplish them. I find something immensely satisfying about beating the game at its own... game.
Was it all an accident? Probably, but then so is the entirety of Halo 1's multiplayer.
Quote:
Originally Posted by Warsaw
Sorry, there should never be such a thing as a "gun you must ditch at first chance" in any game, ever.
I know someone's gonna say 'BUT U DONT DROP TEH DOOM PISTOL'. I know, but it's still the same principle :P
June 14th, 2011, 06:21 PM
Warsaw
Re: Kinda shocked no one posted about this yet...
It's easier to have the cruiser, which you already had to bring with you to get everybody there in the first place, to come in and torch whatever is giving you so much trouble that you had to bring a Scarab in to deal with. Cruisers also have more than one beam, just an FYI. That centre beam is the big gun, but they have tons of smaller pulse lasers that they use for close-quarters space fights and point defense which would have no trouble killing tanks, masses of infantry, Longswords, Sabres, frigates, etc. There are also lots of them on the ship. Engage multiple targets at once, pofit. Scarabs are also slow and clunky and easy to kill if you have overwhelming numbers. Not so with a cruiser. Cruiser can get anywhere on the planet in a matter of minutes and can not be taken out by anything less than an MAC round or an expensive commando team.
I will admit they were fun to fight. Best one is the right side Scarab at the citadel. If you have a Mongoose, you just ramp off the rock formation onto its top and kill it in less than 15 seconds.If you are lucky, you can retrieve the Mongoose before it blows and if the other Scarab is sitting just right, repeat the procedure. It's the most epic part about that entire game.
E: Ninja'd by Pooky. BUT U DUN DROP TEH DUM PISTOL! :v:
That said, it still has its uses. In Reach, having an Assault Rifle in multiplayer = DMR spammed to death or double melee. Come on now, it was a decent gun in Halo 1, why can't it be decent in Halo: Reach?
I also ragequit Halo 2 Legendary. Never beat it. I don't feel like spending hours on every checkpoint. And then the 2000rpm 5sk dual-wielded plasma rifles on the Elites are total bullshit, no two ways around it.
June 14th, 2011, 08:22 PM
TeeKup
Re: Kinda shocked no one posted about this yet...
4 shots, 2 for your shields and 2 to kill you....
June 14th, 2011, 08:47 PM
Warsaw
Re: Kinda shocked no one posted about this yet...
"Mk. VI has stronger shields..."
"As you can see, they recharge a lot faster!"
"Ha! My ass!"
:v:
June 14th, 2011, 09:13 PM
supersniper
Re: Kinda shocked no one posted about this yet...
uh halo 2 legendary was so easy.... they made noob combo for a reason guys...
June 14th, 2011, 09:15 PM
Warsaw
Re: Kinda shocked no one posted about this yet...
It's not just the elites. It's the fact that there are fucking five of them standing next to each other along with backup and then sometimes snipers.
Cairo is the worst. I never got past the opening section of Delta Halo. I imagine Gravemind was quite a bitch to get through as well.
June 14th, 2011, 10:56 PM
supersniper
Re: Kinda shocked no one posted about this yet...
its simple you just have to memorize where the snipe shots came form, I mean Halo 2's AI was so crappy that they didn't adapt to your death unlike Halo 3 and Reach and ODST do, so just memorize where they spawn and it's easy picking.
Elites just noob combo quick br swipe, duck n hide, then repeat. grunts just swipe the br, jackles same thing or snipe them. or grenade hell hunters just dodge and destroy them,
only challenging enemies for me were the buggers...
June 14th, 2011, 11:04 PM
TPBlinD
Re: Kinda shocked no one posted about this yet...
Halo 2 legendary was cake. Pick off an elite whenever you pop out of cover. Learn to play bads.
June 14th, 2011, 11:39 PM
Disaster
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by TPBlinD
Halo 2 legendary was cake. Pick off an elite whenever you pop out of cover. Learn to play bads.
:aaaaa:
June 15th, 2011, 12:32 AM
Donut
Re: Kinda shocked no one posted about this yet...
the only reason i ever played halo 2 on legendary for any period of time was on the level right after cairo station to get the IWHBYD skull, and i got it. actually, my save in halo 2 is still on the checkpoint right before you pick up the skull and start the fight. i build a fort out of movable crates and stuff too. most i ever killed was 6 i think. the beam rifle ones fuck me over.
June 15th, 2011, 01:31 AM
Warsaw
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by supersniper
its simple you just have to memorize where the snipe shots came form, I mean Halo 2's AI was so crappy that they didn't adapt to your death unlike Halo 3 and Reach and ODST do, so just memorize where they spawn and it's easy picking.
Elites just noob combo quick br swipe, duck n hide, then repeat. grunts just swipe the br, jackles same thing or snipe them. or grenade hell hunters just dodge and destroy them,
only challenging enemies for me were the buggers...
I have literally memorized where every enemy is in every single Halo game. It's a position, timing, and ammunition issue.
@Donut: To beat Outskirts: just jump up as if you were going to get the Blind skull, jump up again from there with a grenade jump, and skip straight to the Warthog part. It's a cakewalk from there. You can do much the same on Metropolis by taking the Warthog instead of the tank. It blows the mind how short some of the Halo 2 levels actually are.
June 15th, 2011, 05:43 AM
Pooky
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by TPBlinD
Halo 2 legendary was cake. Pick off an elite whenever you pop out of cover. Learn to play bads.
Yeah sounds like a good strategy.
Oh wait you got sniped by the Jackal way off in the distance.
Oh wait there's 20 drones suddenly behind you for no reason.
Oh wait Banshees/Phantom shooting at you from above.
Shit you're out of ammo for your BR!
And you just got stuck by an Ultra Grunt.
Halo 2's AI might have been simple but there's no arguing that game was unforgiving as fuck. A single melee from anything, a single beam shot, a single grenade splash, hell a Grunt could come bite your knee and you'd probably die in one hit. + Halo 2 loves putting random enemy respawn points behind you all the time. I had a lot of fun with Halo 2 Legendary, but if you think it's easier than the first game you haven't played it lately.
June 15th, 2011, 06:36 AM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Warsaw
And the Reach Beta was amazingly awesome. Then retail happened: sad face. I'd say a Halo 4 beta key is worth it.
Then MLG Bandwagoning came along and swept the goodness away by catering to all of the profags. I hate MLG. I hate them so much.
Quote:
Originally Posted by Warsaw
Bungie has nobody to blame for the state of Halo's story but themselves. As far as I am concerned, canon begins with "The Fall of Reach" book and ends with Halo 2. Anything else made or endorsed by them after that is bullocks.
To me, canon wasn't ruined (surprisingly) before Greg Bear's cliche atrocity. That was 343i and Microsoft's decision. Worst part is, Frankie won't come out and say that the copy-paste was bogus. They were all like "This Greg Bear guy is awesome!" and I was like "Okay this sounds cool they have a writer who won some cool awards" and then I saw how all he did was copy-paste everything from his other work. Damn I wish there was a way to call someone out on contaminating other franchises with the same ideas from other franchises.
June 15th, 2011, 06:45 AM
=sw=warlord
Re: Kinda shocked no one posted about this yet...
I wish greg bear had actually gotten to know the franchise and it's canon before even getting started.
At comic con last year he had said he had never even known of Halo let alone played it when asked to work on it and didn't bother researching about who is what even whilst he was writing.
As far as I am concerned anything written after ghosts of onyx is not canon, I mean seriously, the Brutes being the first species that attacked a human world?
I'm aware it was a jackal scout that attacked the ship but it was brutes who went ground side.
The Elites should have been the ones on the front line not Brutes.
June 15th, 2011, 01:06 PM
Kornman00
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by =sw=warlord
I wish greg bear had actually gotten to know the franchise and it's canon before even getting started.
At comic con last year he had said he had never even known of Halo let alone played it when asked to work on it and didn't bother researching about who is what even whilst he was writing.
Yeah, 343i lost my respect from that move. And with some of their anime shit. HALO WAS MADE IN AMERICA DAMMIT! Guess anime artists get desperate for work and will agree to get paid in peanuts.
What's funny is that 343i isn't actually doing the HD upgrade (it's Saber) nor the Reach maps (that's CA). Hope all of this time working on Halo 4 pays off!
June 15th, 2011, 03:05 PM
TPBlinD
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Pooky
Yeah sounds like a good strategy.
Oh wait you got sniped by the Jackal way off in the distance.
Oh wait there's 20 drones suddenly behind you for no reason.
Oh wait Banshees/Phantom shooting at you from above.
Shit you're out of ammo for your BR!
And you just got stuck by an Ultra Grunt.
Halo 2's AI might have been simple but there's no arguing that game was unforgiving as fuck. A single melee from anything, a single beam shot, a single grenade splash, hell a Grunt could come bite your knee and you'd probably die in one hit. + Halo 2 loves putting random enemy respawn points behind you all the time. I had a lot of fun with Halo 2 Legendary, but if you think it's easier than the first game you haven't played it lately.
Halo 2's legendary was stupid. But it wasn't all that difficult. It wasn't really fun either, at least compared to Halo 1. Its called not being a jackass and actually paying attention to what you're playing. Patience son.
June 15th, 2011, 04:32 PM
JackalStomper
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Pooky
Yeah sounds like a good strategy.
Oh wait you got sniped by the Jackal way off in the distance.
Oh wait there's 20 drones suddenly behind you for no reason.
Oh wait Banshees/Phantom shooting at you from above.
Shit you're out of ammo for your BR!
And you just got stuck by an Ultra Grunt.
Halo 2's AI might have been simple but there's no arguing that game was unforgiving as fuck. A single melee from anything, a single beam shot, a single grenade splash, hell a Grunt could come bite your knee and you'd probably die in one hit. + Halo 2 loves putting random enemy respawn points behind you all the time. I had a lot of fun with Halo 2 Legendary, but if you think it's easier than the first game you haven't played it lately.
Fighting through a map? cute. Jump/drive/bounce/lunge out of the map and proceed to beat legendary
June 15th, 2011, 04:45 PM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Kornman00
Yeah, 343i lost my respect from that move. And with some of their anime shit. HALO WAS MADE IN AMERICA DAMMIT! Guess anime artists get desperate for work and will agree to get paid in peanuts.
What's funny is that 343i isn't actually doing the HD upgrade (it's Saber) nor the Reach maps (that's CA). Hope all of this time working on Halo 4 pays off!
But...but I like Halo Legends. I saw it as entertainment more than anything.
June 15th, 2011, 05:27 PM
Donut
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by JackalStomper
Fighting through a map? cute. Jump/drive/bounce/lunge out of the map and proceed to beat legendary
well seeing as there isnt really any bonus for beating halo 2 on legendary, like achivments or anything, the only reason to do it on legendary is for the bragging rights of saying you did it on legendary. that kind of defeats the purpose, unless theres a legendary ending or something, but still...
June 15th, 2011, 05:43 PM
=sw=warlord
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Donut
well seeing as there isnt really any bonus for beating halo 2 on legendary, like achivments or anything, the only reason to do it on legendary is for the bragging rights of saying you did it on legendary. that kind of defeats the purpose, unless theres a legendary ending or something, but still...
But...but I like Halo Legends. I saw it as entertainment more than anything.
Entertainment, sure I'll give it that.
June 15th, 2011, 09:11 PM
Dwood
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Kornman00
Entertainment, sure I'll give it that.
Sorry. Not even that. No.
June 15th, 2011, 09:48 PM
TeeKup
Re: Kinda shocked no one posted about this yet...
I don't find debauchery of established canon entertaining. Halo just doesn't look good as an anime either. I like good anime, I like Halo, but I prefer if they never ever met.
June 15th, 2011, 10:31 PM
Kornman00
Re: Kinda shocked no one posted about this yet...
It was a little better than watching a half-assed machinima made in a Halo game vOv
June 16th, 2011, 01:21 AM
TeeKup
Re: Kinda shocked no one posted about this yet...
You'd be surprised how many machinimas actually had a good plot and were done in a very clever and charming way. I'm talking circa 05-08 of course, don't know what the Halo machinima scene is like now.
It saddens me that Edgen Halo was shut down now that we're on the subject.
but those are h2v, right? im just saying, back when i was playing halo 2 on a regular basis, it was on the xbox and the only reason i wanted to play it on legendary was to say i beat it on legendary. i did halo 1 on legendary for those little icons on the map screen, since i played it so often with friends, but i dont think halo 2 even had those icons.
June 16th, 2011, 02:38 AM
Warsaw
Re: Kinda shocked no one posted about this yet...
Halo 1 Legendary is so bloody fun, though. It's an amazing adrenaline rush. I play it for that reason...I can't stand playing Halo 1 on anything less now.
June 17th, 2011, 08:27 PM
supersniper
Re: Kinda shocked no one posted about this yet...
i can't wait to see the suicide marine in HI DEF!
HELL YEAH!
June 25th, 2011, 03:28 PM
Dwood
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by supersniper
i can't wait to see the suicide marine in HI DEF!
HELL YEAH!
He wasn't suicide! it was INSANITY.
June 25th, 2011, 11:44 PM
nuttyyayap
Re: Kinda shocked no one posted about this yet...
but the tags are called "characters\marine_suicidal\marine_suicidal.actor_ variant" :saddowns:
Still wondering why it's not Nylund writing the sequel to his own story. Oh well. At least she has written some decent Halo material before.
June 30th, 2011, 09:12 AM
TeeKup
Re: Kinda shocked no one posted about this yet...
She better do the story justice.
June 30th, 2011, 11:10 AM
Rainbow Dash
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by DarkHalo003
Then MLG Bandwagoning came along and swept the goodness away by catering to all of the profags. I hate MLG. I hate them so much.
YEAH THOSE PEOPLE WHO PLAY THE GAME SERIOUSLY INSTEAD OF BEING TERRIBLE IDIOT PUBBIES THEYRE SO AWFUL
June 30th, 2011, 11:48 AM
Kornman00
Re: Kinda shocked no one posted about this yet...
What an irritating infraction
June 30th, 2011, 11:49 AM
Cortexian
Re: Kinda shocked no one posted about this yet...
Do not post if you wish to abuse large text or annoying colors.
June 30th, 2011, 01:20 PM
TPBlinD
Re: Kinda shocked no one posted about this yet...
but yeah. I know i'm amazing at the game but the only people who I really say that to are mexicans in the modacity servers.....
June 30th, 2011, 05:22 PM
Kornman00
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Freelancer
Do not post if you wish to annoying colors.
Each word is a different color, not every few letters, geez
June 30th, 2011, 06:13 PM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
MLG just caused too much focus on headshot-weapons and made no use of the entire set. Every weapon in Halo 3 was dangerous (except the pistol, hur) if used right and I despise them for neglecting so many great weapons in place of two, the BR and Carbine, plus the power weapons. Even more so, it only focuses on Arena matches and not even vehicular combat, one of the big mainstays of Halo. I am a regular and I know a lot of people who are and feel the same way. Just because you have a group of individuals who are good at BRs and Power Weapons doesn't take in account the entire populace. I'm so glad they gave the MLG players their own playlist; it at least allowed people and regulars like me to enjoy the actual sandbox Halo 3 (and even Reach initially) was designed to utilize.
Spoiler tagged because it's something I want to address and at the same time is off-topic from HA10. Sorry guys for derailing this thread.
Just seeing them use remakes of the original weapons is making all the difference.
That MA5B looks so much better than the thing they put in Reach.
July 18th, 2011, 10:25 AM
Kornman00
Re: Kinda shocked no one posted about this yet...
I wonder if it's retroactive...I preorder at gamestop a couple weeks ago
Also, is that really the same exact Cortana dialogue? Damn, it sounds so fucking bland lmao.
Also also, needs moar OpenSauce.
July 18th, 2011, 10:50 AM
nuttyyayap
Re: Kinda shocked no one posted about this yet...
Hmm, I wonder where in ausgaylia I'd order this poof...
And Korn, I assume you can OpenSauce this? Right? *hopes*
E: I FUCKING HATE STARTING NEW PAGES AHH!!!!!!!
July 18th, 2011, 01:03 PM
Kornman00
Re: Kinda shocked no one posted about this yet...
I can't realistically OS this unless it comes to the PC lol
July 18th, 2011, 01:36 PM
supersniper
Re: Kinda shocked no one posted about this yet...
i wonder if they'll incorporate sword and fuel rod gun pick up? or will it just explode like before?
July 18th, 2011, 02:51 PM
Amit
Re: Kinda shocked no one posted about this yet...
Microsoft doesn't care what we want in a video game - whoops did I just say that out loud? :v:
July 18th, 2011, 03:18 PM
ThePlague
Re: Kinda shocked no one posted about this yet...
I hope you can't pick them up, keeps the game original.
I hate how Halo went from a nice rugged look to it's current cartoony Reach look. Another thing I noticed is that the plasma grenades didn't explode from the Grunt methane tanks exploding. Maybe they only chain reaction explode from other explosives?
July 18th, 2011, 05:13 PM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Amit
I hate how Halo went from a nice rugged look to it's current cartoony Reach look. Another thing I noticed is that the plasma grenades didn't explode from the Grunt methane tanks exploding. Maybe they only chain reaction explode from other explosives?
At first I was like "what's with the AR?" but now I'm starting to dig it. Also, I'm not quite getting what you mean by cartoony. If anything, Halo 1 looked insanely cartoonish compared to Halo Reach, at least that's how I view it. Funny how two views can be completely opposite.
They haven't messed with the physics engine since Halo 1, so the Plasma Grenades wouldn't explode in midair. Also, I was freaking out for a second when I saw the Grunt bodies explode w/disappear. But then I realized it was part of the skull that was on.
On a side note, I still, and have, always hated those Pistol anims.
EDIT: I also hate the top left HUD.
July 18th, 2011, 05:40 PM
Hotrod
Re: Kinda shocked no one posted about this yet...
Halo 1 and 3 have always looked cartoonish to me, while Halo 2 and Reach have been too...non cartoony.
Anyway, I'm loving the character models as well as the weapons. Though I'm not sure I like how they're changing the weapon sounds...
July 18th, 2011, 08:24 PM
Amit
Re: Kinda shocked no one posted about this yet...
??? The Banshee in Reach got Chibi'd into a cartoony piece of curved metal. In Halo 1, 2, and 3, it was a magnificent machine. Halo 3 does look the most cartoon-like, but Reach still retains some of that.
Look at that tough and rugged look of the pelican, marines, and sand.
Halo 2:
Things look brighter in Halo 2, but it still has that darkish and dirty tone of Halo 1.
Halo 3:
Look at the ODST's armour. It's all smooth and looks like it's made of a rubber-plastic hybrid. It's not shiny like in the previous two games so it doesn't look like the plates are metal. Same thing for the AR. The BR looks a bit more detailed and scratched, though. Still, the game looks great and the design of the ODSTs in Halo 3 are far superior to the ones in Halo 2. The Spartans look like they are wrapped in Saran plastic wrap.
The sharpness and the cleanliness of the engine can be seen here. The lighting in Reach is more vibrant the the other three engines, but the level of detail in Reach is definitely higher than any of the other Halo games.
In any case, I'm not griping about what the environments and the effects look like.
It's the use of Reach assets. The marines look like hobos and the Spartans look like the future of megablocks. I think my fears may be for naught, though. I just realized that the original trailer used the Reach Assault Rifle. In the video in my previous post it's now back to the original AR design :D So maybe the Reach assets are jsut placeholder and they'll eventually get everything back to the way it should look. Oh god. I'm frothing at the mouth to see some properly armoured Halo 1 marines.
July 18th, 2011, 08:38 PM
Arteen
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by ThePlague
I hope you can't pick them up, keeps the game original.
I also hope 343i continues to do nothing to improve their games.
July 18th, 2011, 08:57 PM
Hotrod
Re: Kinda shocked no one posted about this yet...
Just to clear things up, I love how every Halo game looks and will never call any of them ugly (for their time anyway), They are in fact some of the most beautiful games I have ever seen.
Also, you are aware that the picture of Damnation there is in Halo Reach, right? Just making sure.
July 18th, 2011, 09:14 PM
Tnnaas
Re: Kinda shocked no one posted about this yet...
Am I the only one that's pissed off by the fact that they changed the original Halo floor tile with that Halo 3 crap?
July 18th, 2011, 09:29 PM
Amit
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Hotrod
Also, you are aware that the picture of Damnation there is in Halo Reach, right? Just making sure.
Right, my bad, but the engine is a modified Reach engine, is it not?
July 18th, 2011, 09:45 PM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Amit
Right, my bad, but the engine is a modified Reach engine, is it not?
Nope. It's a modified Halo 1 engine. The reason being is to allow that original switchback in-game.
July 18th, 2011, 10:15 PM
Pooky
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Arteen
I also hope 343i continues to do nothing to improve their games.
Because all the attempts to improve Halo were so successful... :|
July 18th, 2011, 10:25 PM
TeeKup
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by DarkHalcyon
Am I the only one that's pissed off by the fact that they changed the original Halo floor tile with that Halo 3 crap?
That's actually the first thing I spotted. The overly repetitive diamond floor REALLY bugs me.
July 18th, 2011, 10:32 PM
Arteen
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by DarkHalcyon
Am I the only one that's pissed off by the fact that they changed the original Halo floor tile with that Halo 3 crap?
Hah, CMT did that exact same thing, and it looked ugly then, too.
July 18th, 2011, 10:48 PM
DarkHalo003
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by Arteen
I also hope 343i continues to do nothing to improve their game.
FTFY
And a lot of what is seen is WIP. Everything we saw in the trailer from E3 that wasn't BSP was all placeholder apparently. Still hate those pistol anims though.
July 19th, 2011, 01:13 AM
Masterz1337
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by DarkHalcyon
Am I the only one that's pissed off by the fact that they changed the original Halo floor tile with that Halo 3 crap?
I find it funny, because we used that floor texture after we saw it in H3 and applied it to our forerunner exteriors... lol.
July 19th, 2011, 06:22 AM
Hotrod
Re: Kinda shocked no one posted about this yet...
Quote:
Originally Posted by DarkHalcyon
Am I the only one that's pissed off by the fact that they changed the original Halo floor tile with that Halo 3 crap?
Well I don't mind the Halo 3 floors, but I see that others seem to hate it as well.
Quote:
Originally Posted by Amit
Right, my bad, but the engine is a modified Reach engine, is it not?
No actually. The Bnet kiddies may say that it is, but Halo Anniversary uses the Halo 1 engine with a completely new and seperate graphics engine (made by Saber) running on top of it.