Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
LlamaMaster
Gosh, I'm an awesome team too! :downs:
oh your hilarious...:lmao: *sarchasm* */sarchasm*
Re: Gallery Topic (post your favorite work, or WIP's)
More updatez, loal. So far it's only 1.1k faces combined, and only 2.2k tris. Also, this is NOT supposed to look exactly like Halo 3, it's my own armor, sort of.
Also, Connor converted me to Maya D: It's epic fucking win tbqfh.
http://img527.imageshack.us/img527/7...24frontjv2.jpg
http://img292.imageshack.us/img292/8...d24backwa3.jpg
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
flyinrooster
*Borat voice* Very Nice.!
Re: Gallery Topic (post your favorite work, or WIP's)
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
DOMINATOR
*pic of god/win*
I was dumbstruck just now.
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
DOMINATOR
too much tiling, but still looks pretty cool
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
Ð4ÑØ *
too much tiling, but still looks pretty cool
sarchasm*... jk. looks nice. very nice.
Re: Gallery Topic (post your favorite work, or WIP's)
anyone care to guess what this is? if i've already talked to you about it, don't spoil it for everyone:mad:
http://img120.imageshack.us/img120/9319/wutnj6.jpg
Re: Gallery Topic (post your favorite work, or WIP's)
god, it looks so familiar...its right on the tip of my tongue...but i better not say anything.
Re: Gallery Topic (post your favorite work, or WIP's)
Quote:
Originally Posted by
Wave of Lag
Hey phase, why dont you get the hell outta my topic, or post some of your own work?
Fine
My work in progress of pure suck:
Quote:
Originally Posted by
SilentWindPL
I thought it was "10,000 Tri's can be rendered on screen without getting fps lag." Or something like that, nonetheless Phase is wrong. :eyesroll:
Did I say it wasn't possible to put a model with that tri count ingame?
Quote:
Originally Posted by
Leiukemia
And another thing, honestly why keep lingering on past gen games anyways phase? Seriously, a good way to expand on your modelling skills is to move on to better things like source and such that can take the 9-10 thousand tricounts. You could damn near model all the battle damage into the thing with that much stuff to toss around, but it would take an experianced modeller to do so. I think it's good that Penguin can move on from the silly tricounts of halo 1. Realize that games coming out, the ones that penguin will most likely be part of developing, require the skill to make a detailed 7-8 thousand tri count object. And I don't want to hear none of that pussy texture shit. I read up just awhile ago on the crysis engine that it would be more worthwile to model the details on then use higher res textures, normal maps, etc. Believe it or not, those create lag too. Games are being geared towards higher tricounts. Embrace it.
If you don't want that pussy texture shit would you like that penis texture shit?
Quote:
Originally Posted by
PenGuin1362
ftfy
oh yea and i box modeled that m4....NOT[/borat]
box modeling is hardly modeling. that's more along the lines of congratulations you learned how to use the primitives tool.
Take that back :maddowns: