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Thread: super program for HEK?

  1. #61
    chilango Con's Avatar
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    Re: super program for HEK?

    Quote Originally Posted by t3h m00kz View Post
    Superior as it may be, it's completely useless in comparison if it's not available.
    That really has nothing to do with his argument. He was trying to say what this HEK launcher was not through comparison with Prom. It doesn't matter if Prom exists or not, it's the comparison that's relevant to the original argument.
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  2. #62
    HA10 Limited's Avatar
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    Re: super program for HEK?

    Omg this thread is hilarious

    Firstly, the fact Prometheus is not out doesnt make a difference. Why? Because we are looking for technological marvels here. We want new and exciting features. Enhanced user seamless experience.

    The fact this app is actually more inefficient than just running regular HEK running makes the whole thing pointless. Considering when he opens his app and then "in-game", the regular Halo.exe process still runs however its hidden (not shown, not sure if window isnt actually created). He then uses window hooking functions to display what Halo is showing. Its quite a cool achievement to do that, but it doesnt add usability, it doesnt make things seamless because its completely unpractical, all you could do is click Halo on taskbar and its exactly the same.

    Quote Originally Posted by Dwood on Halo Maps
    Would save time with or without that. This is what Prometheus should have been.
    That is what Prom did.

    I'm not denying this is useful for people, but its not amazing and certainly doesnt beat Kornmans HEK because that actually improved on things.

    Quote Originally Posted by ShadowSpartan View Post
    That's not the only reason I am skeptical. I believe most of his stuff is bullshit. He once told me that he was making an exact clone of the Halo engine, but the Bungie ninjas told him to stop... Here is the link if you guys want to see his awesome multicolored warthog, totally proves it's not the normal Halo engine.
    Wow...so he can code a full rendering engine, using I assume GLSL or HLSL, yet he doesnt show off any basic new rendering features that would easily show its a new real engine and not just Halo.exe . Such as turning off the lighting, adding new light sources, editing the viewing frustum on the fly. OpenGL/DX 'wireframe' mode switch.

    Quote Originally Posted by skyline View Post
    Famous last words. You know what I'm talking about.
    Were talking about E3po here, he cant even deliver on what he says he has not to mention other things :P

    I also love his post on "features added".
    Features added...

    1. Saving maps in sapien, and then building them with tool will put them in your maps folder like normal, but will immediately be available in the "in game" client. This wasn't working 100% due to needing to overwrite a map file. Semi-decent, Prom has it, least we can actually use it now though, its the only improvement to Halo this app brings.

    2. In game mode fixed Fixing something isnt a feature.

    3. No need to have sapien running if all you need is Guerilla, and vise versa. You can close, and open any apps you want at any time. You can already do that default HEK.

    4. Added a "no error" feature to tool that will allow you to bypass errors such as bitmap power of two, etc. Already done, plus its bad and hacky.

    5. All fields are unlocked in guerilla, without the use of Kornman's hek "which doesn't work on some systems due to dll errors!". Already done before, it just didnt work due to DLL errors.
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  3. #63

    Re: super program for HEK?

    I have a friend - let's call him Harvey, he is invisible, he is 6 feet tall, and he's also a rabbit. Harvey asked me to politely ask you "Where can I download prometheus?"

    He claims that it doesn't exist, but I don't want to argue with him and get him mad. (have you ever had a fight with a 6ft tall invisible rabbit? It's a bitch!)

    Download link? (Please make it visible, dealing with Harvey's invisible droppings or 'keyloggers' as I call em is hard enough )
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  4. #64
    Sarcastic Bitch
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    Re: super program for HEK?

    Quote Originally Posted by NerveBooger View Post
    I have a friend - let's call him Harvey, he is invisible, he is 6 feet tall, and he's also a rabbit. Harvey asked me to politely ask you "Where can I download prometheus?"

    He claims that it doesn't exist, but I don't want to argue with him and get him mad. (have you ever had a fight with a 6ft tall invisible rabbit? It's a bitch!)

    Download link? (Please make it visible, dealing with Harvey's invisible droppings or 'keyloggers' as I call em is hard enough )
    Maybe you should read the thread carefully instead of jumping into this thread acting like a child. Con's post, as well as the post he quotes, explains that Prometheus has not been released to the public, but that does not mean it is not better in every way than this app launcher e3po has made.
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  5. #65

    Re: super program for HEK?

    Quote Originally Posted by Limited View Post
    Fixing something isn't a feature.
    I have to disagree with this.

    If it can do something the original EK wouldn't, either a fix or something very simple, anything that differentiates it from the original EK, I personally would still consider it a feature. Even if it's something very tiny.

    I still want to know whether or not this has malware or anything like that.
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  6. #66
    Neanderthal Dwood's Avatar
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    Re: super program for HEK?

    Quote Originally Posted by t3h m00kz View Post
    I have to disagree with this.

    If it can do something the original EK wouldn't, either a fix or something very simple, anything that differentiates it from the original EK, I personally would still consider it a feature. Even if it's something very tiny.

    I still want to know whether or not this has malware or anything like that.
    I may not like e3po much but I'm going to say that his apps do not have malware.
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  7. #67
    Senior Member Hunter's Avatar
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    Re: super program for HEK?

    It better not contain any stupid "features" which allow maps to be compiled with errors.

    In other words, an ignoring important errors which are there for a reason, feature.


    He said something about adding the ability to compile bitmaps which are not the correct size, that kind of thing is okay.
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  8. #68
    The One and Only TheGhost's Avatar
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    Re: super program for HEK?

    Ughh this sounds like a buggy PoS. You're not going to want to be using an app launcher with memory hacks created by a juvenile programmer with a bad record.

    Also, for those of you hating on Prometheus. It DID have a lot of great features. It was never released, because it wasn't finished. They were trying to do too much. I wish they had cut down on the features and just gotten something out the door.







    Not to mention it could open any map or any tags from ANY Halo game...

    Why are people even trying to compare?
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  9. #69
    Neanderthal Dwood's Avatar
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    Re: super program for HEK?

    Wouldnt it be fairly simple to write ones own hs interpreter so we could write scripts like that?
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  10. #70
    a bit of the old in-out Roostervier's Avatar
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    Re: super program for HEK?

    that wasnt the point at all
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