Quote Originally Posted by DarkHalo003 View Post
The Elites in Halo 1 were jokes until they started berserking. I think the Sniper made them too easy, which is why people thought they were so fun. The Elites in Reach can survive one sniper round to the face, but the second one will finish it unless it's a Zealot, which takes three shots (two anywhere and one on the face). I think it makes a LOT of sense in making sure the player can't just clear away a bunch of enemies like they're just targets; this is the problem I had with Halo's 1, 2, and 3.
Don't tell me a sniper rifle firing anti-tank rounds has no business being able to take out ANY Elite in one shot...that slug has over 32,000 joules behind it. If Elites can take the hit then fuck me, I should be nigh unstoppable since it's been said in the books that the MJOLNIR shields were superior to the Combat Vest shielding worn by the Covenant. They could balance it out by making the gun a bolt action like it is in real life or just having a massive recoil in addition to making the AI run and hide after the first shot...which any real living thing would do when it just saw it's buddy's head explode out of nowhere.

That being said, I don't have a problem taking out Elites on Heroic or Legendary. Even with a shotgun, I don't have to backpedal at all; just shoot, punch, duck, shoot.

@jcap: except the plasma pistol doesn't like to be proliferous...