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Thread: Halo: Reach Discussion

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  1. #11

    Re: Halo: Reach Discussion

    Quote Originally Posted by Pooky View Post
    Halo 3 had it too. It's affected by the 'maximum on map' setting in Forge, which is invariably set to 1 for anything besides the starting weapons.
    I just loaded up Standoff with standard CTF rules. I had one player grab one of the rockets and the splaser, and the second player grabbed the other rocket launcher. Then I waited without either player firing a shot. The splaser and both rocket launchers respawned just fine.

    EDIT: I also just confirmed that Reach uses Halo 2's weapon respawn system.
    Last edited by Arteen; September 27th, 2010 at 07:35 PM.
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