Speaking of more Invasion BS:
Okay, so your non-battle-bro teammates have semitransparent, light blue indicators above their heads which don't render if you don't have line-of-sight with them, meaning you hardly ever know what the rest of your team is up to or where they are. In addition, you have to stare at vehicles for a few seconds to try and discern if they're friendly or not, because the indicator can be hard to see.
On the other hand, every once in a while, an enemy will get a big, obvious, opaque red indicator above their head for no apparent reason. Even when they're using active camo. I just don't get it.
Oh, and they're using Halo 2's completely terrible heavy weapon respawn system? Wasn't that shown to be completely terrible in Halo 2?
Bookmarks