Quote Originally Posted by Warsaw View Post
Fun and memorable? What? I thoroughly did NOT enjoy those bullshit Halo 2 Legendary moments. Cairo Station? What a joke. Yes Bungie, I love dying literally 50 times just trying to overcome the first serious encounter in the whole level. Thank you. I also love dying instantly on the first part of Delta Halo when shot in the foot by a beam rifle wielded by a Jackal who I can't shoot because his Elite and Grunt buddies are too busy pounding the snot out of me with their 20 round per second guns. I've never gotten past that second part, by the way. I don't know how you get off enjoying the Halo 2 Legendary, because it had to be the most bullshit campaign I've ever played in any game. Even the bullshit of Reach's Heroic difficulty is more fun than that.

As far as Legendary bullshit goes, Halo 2 is king. The others are about even. Halo 3 had to be the easiest Legendary campaign in relative terms (I don't believe we can really compare Halo 1 to the rest since the AI gap is huge between 1 and 2, but among 2, 3, ODST, and Reach, it's pretty even).
I did say, "most" of those scenarios were fun. The only thing really bullshit-y about Halo 2 on Legendary was the jackal snipers. The Cairo station hangar was hard, but ultimately satisfying. I'd recommend watching a speedrun of that level to see bad-assery in motion.

I really can't think of any tough, "combat puzzle" spots in ODST. Probably why I was so underwhelmed by that campaign. Most of Reach's difficulty involves a fuel rod gun in some way, shape, or form.