Gotta disagree with that, the lightmaps are made for a single structure, there's checksumming involved. Once you change your structure/level the lightmaps aren't valid anymore and they will be reverted to no lightmapping.So lets say you want a bright bsp with a night sky all you would do is run lighting with lets say coag sky and then change the sky with H2gurilla to one of your darker skies.
@fletcher, i think the main things you want to alter are the direction, color and strength... diameter etc are good by default.
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