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Thread: The Official CMT SPv2 Promotion Items Thread (new pics as of 8-25-07)

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  1. #11
    alter vos Dole's Avatar
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    Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)

    Questions:
    -Now that Zteam has acquired the source scripts for the campaign, will CMT play around with weapon customization (screw silencer onto SMG, attatch grenade launcher to BR) as was originally planned for Halo 2 Vista before the H2EK was found to be locked to most features? Or will time constraints and ammunition compatibility issues keep this barred out? Since it's not multiplayer, there shouldn't be any bugs that would aggravate gameplay.

    -What is the status on the custom campaign level unveiled in the Christmas update?

    Quote Originally Posted by TrU7H View Post
    oook me and halo king are going to make a analysis of the video(based on all that we currently know) of everything that we've saw, that way, everyone wouldn't be asking so many friggin questions, mmmk? mmmk. it'll take a day or so, but for now, here are some comments of my own: ok 1) great job masterz, you took my advice when i asked to change the AR's tracers, iono if me asking really helped or not, but meh. 2) what difficulty was that played on anyways?.....it didn't look that hard to kill the elites, but masterz seemed to have some difficulty with it...... 3) the animations for the AR should be half a sec, or maybe even a full sec faster
    First: you're going to do an analysis of a minute-long clip? What will you find that we don't know for ourselves?
    Second: I didn't see any tracers, what do you mean?
    Third: none of the AR's animation look like they're a full second long to begin with. Do you mean make the reload take longer?
    The final reload will probably look more like this anyway.
    Last edited by Dole; July 29th, 2007 at 11:50 PM.

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