http://www.cmt.h2vista.net/orly/CMT%...er%20Anims.rar
Those are the reload animations. I rendered them using the old sniper model, so that explains why it's still there. The h2 arms are there because I animate with them now. CMT still uses the h1 arms ingame.
Also, I don't understand why you refer to h1's sniper as "shitty." I find its animations very nice. Could you explain this?
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