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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #791

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Tried this today. Is this honestly supposed to atleast try to micmic halo 2's looks? Because its not very close at all.

  2. #792
    Your Average Cannonfodder Archon23's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Uh.......I'm trying to think of an answer to that. Oh wait got one:

    LOLWUT?

  3. #793
    alter vos Dole's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by ~TheTruth~ View Post
    Tried this today. Is this honestly supposed to atleast try to micmic halo 2's looks? Because its not very close at all.
    Yes, a group of roughly six active and semi-active people whose only form of communication is AIM who are porting data ripped from an XBox CD via PC to a six-year outdated engine as a personal hobby with no monetary incentive should definitely be able to match the quality of the most prominent and [most likely] well-paid professional video game company (that hires denizens of the most talented artists in the industry, no less) in current popular culture... and they must certainly be perfectly capable of churning out material that more reminiscent of Halo 2 than this ages-old build.

    And in the case that you haven't yet noticed, Halo 2's textures and models are by no means particularly detailed to begin with.

    Also, micmic? :-?
    Last edited by Dole; August 30th, 2007 at 01:01 PM.

  4. #794
    Senior Member Ralex123's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I personally think ZMT and CMT are brilliant...

  5. #795
    Intellektueller Bastinka's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Ralex123 View Post
    I personally think ZMT and CMT are brilliant...
    What?
    If CMT is brilliant, then they would make a custom SP and masterz wouldn't be in CMT.

  6. #796
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    lmfao, nice one silent wind.
    Oh AAA, don't call me tubby, cause you're talking to a walking stick here. >.>

  7. #797

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Dole View Post
    Yes, a group of roughly six active and semi-active people whose only form of communication is AIM who are porting data ripped from an XBox CD via PC to a six-year outdated engine as a personal hobby with no monetary incentive should definitely be able to match the quality of the most prominent and [most likely] well-paid professional video game company (that hires denizens of the most talented artists in the industry, no less) in current popular culture... and they must certainly be perfectable capable of churning out material that more reminiscent of Halo 2 than this ages-old build.

    And in the case that you haven't yet noticed, Halo 2's textures and models are by no means particularly detailed to begin with.

    Also, micmic? :-?
    1. Lol, pwned.

    2. I've been looking for that video again, thanks

    3. What the hell is that dudes' problem?

    4. Why are we still talking on this topic if there aren't going to be any updates or questions that have not yet asked?

  8. #798
    Your Average Cannonfodder Archon23's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Because its still unlocked, and noobs gather here for some odd unexplained reason?

  9. #799

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Archon23 View Post
    Because its still unlocked, and noobs gather here for some odd unexplained reason?
    Your one of them by continuing to post. And I know that was kind of a hypocritical post, but I thought I just point it out that if you, as members, let the thread die, it will go away.

  10. #800
    "Think Different" Masterz1337's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Stealth View Post
    lmfao, nice one silent wind.
    Oh AAA, don't call me tubby, cause you're talking to a walking stick here. >.>
    Your brain is tubby.

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