Here's one of the sections of another of my WIPs, Graveyard (Hang 'Em High). This is the Shotgun hallway that runs underneath the upper base. The rest of the map, which is a cliff-side, once-pristine grotto, will be filled with other portions of a crashed UNSC vessel, the Relentless Firestorm, along with two Albatross cargo pods, ODST drop pods, a Pelican (for the large ramp at the upper base) and an overturned Scorpion (for the large ramp at the lower base).
I still have to create the damaged regions on this piece, but that will have to wait until I finish the terrain for the level.
And, yes, I'm using Certain Affinity's idea of the 'rabbit hole' for the back hallway.
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