In terms of scripts:
Yoyorast has seen my ATV, no need to show that.
The only example of my more recent Photoshop skills, my Warthog. Looks nice ingame. This wasn't made from scratch, but I have taken a liking to it.
Halo's default skin:
My Photoshopped Version:
(The serial number is 2645-10-25-93)
My real talent is in my HEK skills, I can make a map really well, provided I have a BSP to work with. As I said, I can modify existing BSPs, but my only recent thing I have is still classified UMT stuff, even though I made everything minus the BSP. The map's name was Paradox, not completely sure if UMT is still working on it.
A couple ingame screenies from one of my old, abandoned maps, I probably should go take some of Swamp Grove and show those, too, but this is Snow Grove (Original BSP by Arteen, HUD by P0lar, bitmaps custom-made by me, Brute Plasma Rifle from H2, Chaingun model by Donut, new tagging for the chaingun by yours truly):
The old ATV build:
A video of my Silent Cartographer mod:
I've improved some more things since then (I still can't thank you enough for fixing the Pelicans Masterz!), but the basic gameplay is still the same.
Swamp Grove (I may bring this map back from the dead, I like it):
(Ignore the UMT Snow Grove, that's a lie)
It still needs work (The cliffs need a custom bitmap for themselves, I used the ground's bitmap as a placeholder), but it had potential, and I hate the fact I never finished it.
EDIT: Now with Swamp Grove pics!
















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