No, Mayas texturing, uv mapping, rendering and material access/editing is EXTREMELY faster than Max's. Maya also comes with all the paint tools and stuff as well. It's almost like a mini zbrush and BodyPaint 3D within Maya.

Max is only as far as I can tell, good for modeling things like complex guns and architecture. Thats why almost all of you max users only ever make those exact things. Guns and architecture.

Anything organic, bipeds, terrain etc is where Maya shines, and Max falls short.

IMO