Once you can get some more detailed views of the bases and other areas, I will be your ace in the hole for weapon, vehicle, and player spawn placements.
Also, you have to realize that your map has a HPC setup (you even said it yourself, with its similarity to Danger Canyon), and not H2V, so be aware that it will not play like a standard H2V map.
I would personally suggest shortening the west regions of the vehicle path a tad (not too much), due to the fact that vehicles already need to fully round the central tower to approach the opposing force. Also, if it isn't already in your plans, make the rocky area in the middle infantry-accessible for an alternate foot-traffic route.
Also, I'm assuming that the two east bases contain direct teleporter access from the two main west bases. Primarily, make the teleporters two-way rather than one-way to allow another viable foot path. Secondarily, mix it up and make the North-West base teleport to the South-East base and vice versa. Tertiarily, put a two-way teleporter from the central tower that leads to the waterfall to allow a change of paths for foot travel.
Bookmarks