I could've done a lot of other things too if I hadn't procrastinated. But that's besides the point. I don't see your contribution anywhere other than verbally.
Aside from coming up with the ship's name, the backstory, the gameplay style and how to make it work in such a massive map, the entire internal layout, the skybox theme, battle damage, the weaponry, the lighting and gravity, most of the biped's abilities, the team colours idea, pretty much any other change to your stock-standard Halo gameplay...
Yeah, I haven't contributed at all. If you want to keep it up, get on MSN, don't do it here.
Either, exterior would probably need to be done first though so we know how to fit stuff in.
Last edited by rossmum; February 1st, 2007 at 03:30 AM.
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