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Thread: Pardon Our Dust.

  1. #221
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    I like the belt imo. Not that that matters.

    But if there were a poll, I'd say keep it.

    Why change something essential to the armor in Halo 1.

  2. #222
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    D40 and A10_new have been sucessfully merged.

    For those that haven't been following the project, we've been using child scenarios for our new segments, allowing us to set upa basic template of the new areas, so that the scenery and trigger volumes all match and don't have to be redone. Merging scenarios has always been a tricky thing, and for those of you who have looked at Bungie scenarios, they are full of duplicate referances and extranious data which isn't needed, which fills up palletes and inflates tagsize and slots. The new D40 should be finished within the week now, making 4/8 levels recieving new bsp treatments fully playable..
    GREAT! So that means the mod is even closer to completion(duh). Are you simply going to extend the canyons of a50/d20?

  3. #223
    I R Serious Texra DaneO'Roo's Avatar
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    Re: Pardon Our Dust.

    The HAlo 1 bipeds textures acutally have the pouches on it. Leave the pouches, fuck the other random crap off. Get rid of thedonut tube from the back, redo the legs totally and I'll like it.

  4. #224
    Amit's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by spartan123209 View Post
    *image*
    Belt removal: definitely not. Reasons below.

    Quote Originally Posted by BobtheGreatII View Post
    Have some of you just not noticed that he has the same belt setup in the first Halo?
    Not only that, the Master Chief doesn't have his magazines stick to him like magic and it'd be highly impractical in the field of battle to have so many of them just randomly hanging there individually. The belt must stay for reloading to make sense.

  5. #225
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.

    We couldn't be fucked about these nitty gritty details. We're not like the rest of the "pros", we have our own way of looking at things and making decisions about the importance of realism and practicality.

    Edit: By "pros" I mean all the modelers here to feel the need to have every model perfected to the last detail, artisticly, factually, realisticly, and optimized to the greatest extent. There are no real pros here onthe forum, but there are those who belive they are on the path to becomming one. Hope this clears up any confiusion to you and other readers .
    Last edited by Masterz1337; November 5th, 2008 at 12:39 AM.

  6. #226
    am I an oldfag yet? Heathen's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Amit View Post
    Not only that, the Master Chief doesn't have his magazines stick to him like magic and it'd be highly impractical in the field of battle to have so many of them just randomly hanging there individually. The belt must stay for reloading to make sense.
    Or he could use the Patented Magic Pocket™

    Now you can keep your rocket launchers without any sight of them with Magic Pocket™

  7. #227
    Senior Membe Syuusuke's Avatar
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    Re: Pardon Our Dust.

    And the sniper is actually an organ...

  8. #228
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Masterz1337 View Post
    We couldn't be fucked about these nitty gritty details. We're not like the rest of the "pros", we have our own way of looking at things and making decisions about the importance of realism and practicality.
    And what pros would that be? the only pro here is tweek, and all his work is undeniably cool even if it isn't practical. And really--pros are pros because they're doing it RIGHT, so if you want to encourage your artists to be 'different' than the pros, well, good for you.

  9. #229
    +rep to cure coronavirus n00b1n8R's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Wave of Lag View Post
    And what pros would that be? the only pro here is tweek, and all his work is undeniably cool even if it isn't practical. And really--pros are pros because they're doing it RIGHT, so if you want to encourage your artists to be 'different' than the pros, well, good for you.
    ITT: Snaf doesn't exist.

  10. #230
    InnerHoaers mech's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by Wave of Lag View Post
    And what pros would that be? the only pro here is tweek, and all his work is undeniably cool even if it isn't practical. And really--pros are pros because they're doing it RIGHT, so if you want to encourage your artists to be 'different' than the pros, well, good for you.
    Very blunt statement, what's your definition of a pro. Simply working in the industry does not grant you a position of a pro, I'm not saying tweek isn't great at what he does I'd just like to hear where you stand on this topic. If simply working in the industry marks you as a pro then I talked to pros on a daily basis, more goes into being a pro than simply modelling and texturing.

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