Quote Originally Posted by ironclad View Post
ATTN laggy:

I believe you said you did the AR's bolt movement in the overlay because you couldn't get it to look right in the fire animation. I thought you should know, I found a pretty consistently successful way of timing the frames so it works nicely ingame. Because using the overlay for it just looks sloppy IMO. Let me know if your interested
Huh?

Bolt movement is is the fire animation. Unless you have a way of diabling animation interpolation, I don't think it's possible to make it better - it starts all the way back in the anim at frame 0 and remains until frame 3 before moving back.

Quote Originally Posted by TeeKup View Post
I hope you guys have at least tried to make the sniper rifle a heavy and powerful weapon as it was meant to be. Halo 3 got close with the slower rate of fire due to the recoil.
I think you will be happy with what we have then.