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Thread: Quick-Crit 2008-2009

  1. #2871
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by killer9856 View Post
    Bullets shot out from the side? His partners are screwed....

  2. #2872
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread



    Forerunner trim I've been working on. I'm struggling to get enough distinction between shapes; they seem to be blending a lot.

  3. #2873
    FOR THE EMPEROR! Jean-Luc's Avatar
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    Re: The Studio Quick-Crit Thread

    Texture looks fantastic, great detail, but I'm personally not crazy about that shade of blue. Personally, I would think a desaturated blue, maybe even blue-green would work best.

  4. #2874
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Studio Quick-Crit Thread

    If those gray bars that are like this ")", and there on top of the lower ones, why are there scratches going to the lower levels if they are on the ")" bars?

  5. #2875
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Advancebo View Post
    If those gray bars that are like this ")", and there on top of the lower ones, why are there scratches going to the lower levels if they are on the ")" bars?
    Because when placed in-game, you won't be able to see that and because I didn't do the greatest job of making masks.

  6. #2876

    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by killer9856 View Post
    Bullets shot out from the side? His partners are screwed....
    I dunno if you were joking or not but that made me laugh hard

  7. #2877
    Senior Member killer9856's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by MetKiller Joe View Post


    Forerunner trim I've been working on. I'm struggling to get enough distinction between shapes; they seem to be blending a lot.
    What I would do is put those ) onto the lighter metal right under it at the bottom. In the middle of those section, go forerunner crazy with designs, and merge it with those blue lights. You should use the blending option, by right clicking on a layer (so put the blue on a seperate layer all by itself) and click "Blending Option" you can achieve some pretty cool stuff.

    I like your attempts. Not too sexy, but not to butt-ugly. If you want help, you can PM me anytime you want =)

  8. #2878

    Re: The Studio Quick-Crit Thread

    Make all the shapes 1st and fill them black, 50% grey and white (low to high), use this as a base layer and as a alpha. Then set all those heights (shades) as their own layer via copy (one for black, 50% grey and white) and only work in each layer individually (ctrl+leftclick on the small picture of the layer).

  9. #2879
    HA10 Limited's Avatar
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    Re: The Studio Quick-Crit Thread

    In my opinion it needs more contrast between the dark and light areas. I'm not a fan of the blue either but part from that its great.

  10. #2880
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by MetKiller Joe View Post
    -pic-

    Forerunner trim I've been working on. I'm struggling to get enough distinction between shapes; they seem to be blending a lot.




    Also, get more variation in shapes. That's a pretty plain design. If you dont try having more shapes in there, they a series of lined lights in the back layer of that.

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