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Thread: Halo 2 Vista X06 Press Kit Content

  1. #101
    Senior Member Chewy Gumball's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    I want to know if they have a general base number of polygons for bsps or just on screen. I want to know how detailed I can make my bsps without crazy fps loss.
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  2. #102
    The Silent Photographer Zeph's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    Quote Originally Posted by Chewy Gumball View Post
    I want to know if they have a general base number of polygons for bsps or just on screen. I want to know how detailed I can make my bsps without crazy fps loss.
    It all depends on your hardware. Considering how H2 has levels as big as coldsnap without cutoff, I dont think you'll need to worry.
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  3. #103
    Senior Member Chewy Gumball's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    I know it depends on hardware, but they had a general one with the hek, and I would like to know the one for H2V.
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  4. #104
    The Silent Photographer Zeph's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    Well, considering that that virtually no one hit the HEK's limits and it was running on older hardware, I'd have to say you dont even have to worry about it at all. If you hit a limit with H2EK, then you're doing something you're not supposed to be doing anyways, like cramming all of the single player geometry into one sbsp, which probably can be done now.
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  5. #105
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    Quote Originally Posted by Zeph View Post
    It all depends on your hardware. Considering how H2 has levels as big as coldsnap without cutoff, I dont think you'll need to worry.
    It can? Oh, wait- yeah, it can. Awesome.

    If only there was a higher player limit, like 32 or 64... impossible I know, but you could have some awesome battles across huge maps, and it would actually work.
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  6. #106
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    Re: Halo 2 Vista X06 Press Kit Content

    Not to worry about limits. From what I've been told by Chris Carney, as long as your level is not outrageously high poly, we should be ok. As far as Halo 2 is concerned, the portals were really only in the maps for split-screen play. Being that Halo 2 Vista will only be one player per screen, portals aren't even a big concern, therefore, one can assume the Halo 2 'limits' are way higher than that of Halo CE. Halo CE had a suggested 10K poly limit, depending on the structure of the level and the portalling.

    So far, I haven't made any extremely high poly levels, but I was playing with one that was 13K+ polys, with no portalling, and it seemed to run damn smooth for me. Then again, given, I have beast of a machine at work, but I was also running at 1900x1220 resolution and was getting a straight 60 FPS (right now, it's limited at 60), so I don't know.

    I'd take it as good news, being that we haven't even performance-optimized the game yet. So, we can only get better from here.

    It's promising, fellas.


    P.S.- Am I the only one who think this thread has too many pages?? =P
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  7. #107
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    Sweet, it might even break 2fps on my PC... Oh wait, my PC can't run Vista. Oh damn. ^_^ Upgrade time, methinks.

    Psst, show us your level if you can.
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  8. #108
    j͆ͪ͟c̓̊͜a̎ͨ̈́ͧṗ̵ ̏ͭ̃sͪ̊͊̒͌̒̏t͗͗ͩͮo̧̊̒̎̽̇̌̋ṗ̸ͪ͑ͩ̐ InnerGoat's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    Quote Originally Posted by NiTrOuSoXiDe View Post

    So far, I haven't made any extremely high poly levels, but I was playing with one that was 13K+ polys, with no portalling, and it seemed to run damn smooth for me. Then again, given, I have beast of a machine at work, but I was also running at 1900x1220 resolution and was getting a straight 60 FPS (right now, it's limited at 60), so I don't know.

    P.S.- Am I the only one who think this thread has too many pages?? =P
    I still would like to know the specs of the rig you were running it on... mainly the video card thats all.
    I tend to play at 2304x1440 and am hoping H2V doesn't need 800 dollars of graphics hardware to get me there. :o

    Also, the thread is only 3 pages long,
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  9. #109
    The One and Only TheGhost's Avatar
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    Re: Halo 2 Vista X06 Press Kit Content

    Well I already have a 1920x1200 monitor so I'm hoping I can play at that resolution without too much of a problem. I may update my graphics card... gahh - technology evolves too quickly.

    And this thread is 4 pages for me. =)
    (Edit Options > Thread Display Options > Number of Posts to Show Per Page)
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  10. #110
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    Re: Halo 2 Vista X06 Press Kit Content

    I see about 11 pages, I some times have it so I can see the Max amount of Post per page so I don't have that larg # of pages to go through, oh and can we have more Custom Emblems, and maybe add Black as one of the Colors in Halo 2 Vista, I think with the GFX upgrades that would make it look really cool, just a idea to think about.
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