
Originally Posted by
Rhydgaled
And unfortunatly whenever anything is killed the game will exception

Unless somebody has fixed that of course (I would try and fix it myself, but I wouldn't know where to begin, although I can program (kind-of) this is way above my level as far as I can tell).
Main.cpp @ Line 241 comment out
PHP Code:
COMPONENT_NON_DEDI (Yelo::Statistics)
and you shouldn't encounter that exception anymore
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