Results 1 to 10 of 114

Thread: CMT, Tagspace, tagslots, script space, and version numbers.

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #13

    Re: CMT, Tagspace, tagslots, script space, and version numbers.

    Quote Originally Posted by Masterz1337 View Post
    How many people other than kiddies who rip and try to stuff everything in a box map get tags space/slot errors?

    Not to shift the blame to Kornman, but why should it be our fault for stunting the community's growth when it's him who said he won't do unless we do it. You want us to make a sacrifice and get upset when we don't want to, but you don't have a problem with Kornman saying he won't sacrifice his time to make it when supposedly everyone can benefit. The reason you don't is because he works with Zteam, unlike us.
    What sacrifice are you making? He offered to make the update, and said it would be fairly simple to do so. Are you aware of the concept of giving? The reason I'm not upset with kornman is because he's provided a framework for us to use, I don't expect anything more after that. The reason I'm upset with you is because you declined a perfectly relevant and usable offer to bypass something that has plagued you since the start of the mod. This has nothing to do with our team's members.
    Last edited by Choking Victim; May 7th, 2009 at 02:15 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •