Page 16 of 40 FirstFirst ... 6 14 15 16 17 18 26 ... LastLast
Results 151 to 160 of 394

Thread: Pardon Our (CMT's) Ignorance.

  1. #151
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,215

    Re: Pardon Our Ignorance.

    Quote Originally Posted by Masterz1337 View Post
    I already told you, we rather keep things large and uncomplicated, rather than smaller and confusing. We are happy how things are. Using OS to make the files smaller is not a good enough reason to use it.
    Confusing how?

    And for somebody on shitty internet (like me, ross, zilla, timo, etc), reducing file size is a pretty big concern for us (I've never even DL'd SPV1 because it was so fucking huge to bother spending over a day getting and a fair chunk of my cap).

    Quote Originally Posted by L0d3x View Post
    Seems like the OS people are changing motives the entire time too.
    We don't need OS, plain and simple as that.

    .
    More then a few OS people, so there's going to be different people pushing different reasons.

    Quote Originally Posted by Arteen View Post
    Actually, I think we should use OS to make file sizes smaller. The mod having its own spv2bitmaps.map and spv2sounds.map is nifty, and should cut down file sizes by quite a lot. When shouldn't burden the people who are willing to host the mod with larger files than necessary.
    Arteen you are my favourite CMT member <33

    Quote Originally Posted by Masterz1337 View Post
    We don't have any tagslot and tagspace problems.
    I for one was looking forward to the Delta UI. It's all the little things that come together to give it a really polished look and I'm pretty dissapointed that you've ditched it.
    Quote Originally Posted by flibitijibibo View Post
    Hey, when did Tim Buckley get into modding
    This is an amazing post.
    Quote Originally Posted by TVTyrant View Post
    Almost none of the people who would be playing Halo CE anymore are average users. They are mostly members of a very dedicated fanbase who are very into the whole 'scene' that goes on with it. I don't think the use of the OS application will overcomplicate the use of the mod, in fact, I think it would add to the appeal of it, as its showing off uncharted territory for the game. By using OS youd be enhancing peoples image of the game.
    A thousand times this.


    This post was made while reading the entire thread in one sitting, so I know some of the points have been addressed (mostly).

  2. #152
    "Think Different" Masterz1337's Avatar
    Join Date
    Sep 2006
    Posts
    4,405

    Re: Pardon Our Ignorance.

    Quote Originally Posted by itszutak View Post
    Could the UI be released separately (IE, on Halomaps)? I know quite a few people have been anticipating it for years.
    The part of the UI we are talking about is part of the pause menu, the actual UI has nothing to do with us.

    Quote Originally Posted by StankBacon View Post
    how is using OS going to make it more complicated?
    Multiple files and OS.
    Also distribution though Halomaps, Dennis has strict rules about what is and isn't ok, we have to check with him first.

    Quote Originally Posted by ßðÐŻÍ££å View Post
    Dane

    Apparently danes ecstatic at the models he spends hours and days painting keep getting reduced in size or cut out completely.
    he's never ever been annoyed or anything.
    sarcasm
    Dano has never had anything cut or removed from the mod. In fact, we've waited over a year for him to finish things for single levels, even though we didn't really need them. His flood bomber was an idea originally for the mod, but I told him we wouldn't be able to use it well before he started. If anything, I've asked him to do his stuff higher res (fp arms), and haven't lowered anything of his.

    Any exception would be the MP maps, were bitmap size does matter. Those skins didn't really lose anything being lower resed, and they weren't even that good to begin with (and I'm sure he'd agree with that)

    Edit: I've said many times before, these forums are the exception rather than the rule. Just because the concept behind OS and it's installation is easy for us, doesn't mean it will be for others. Out of curiosity, would you guys approve a CMT forum and be helpful to people who have trouble installing the mod, regardless if they read the readmes or had actual problems.
    Last edited by Masterz1337; May 11th, 2009 at 02:42 AM.

  3. #153
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,215

    Re: Pardon Our Ignorance.

    Pretty sure you can upload uncompiled stuff for tags which won't work unless they're all there.

    Can't see why this wouldn't be OK vOv

    PS: episodic release GET

  4. #154
    "Think Different" Masterz1337's Avatar
    Join Date
    Sep 2006
    Posts
    4,405

    Re: Pardon Our Ignorance.

    That's different. With OS, as far as I know, there would need to be a single map that would hold most of the CMT tags and content (this thing would be huge), and then individual map files which would load content out of the single map with most the tags.

    If the player loads the actual map, then they exception out, if that's what happens, according to Halomaps current rules, the map can't be hosted. The same would go for the map will all the tags, although I think Korn may have said that he can make it playable, like a boxmap. I plan on clarifying it with Dennis later today what his stance on the issue is.

    We also need to know how all this will work with HTC/HEK+, as we have been toying with a new idea for map protection, that would allow people access to all our content except models, bitmaps, sounds, and animations extractable. The reasoning behind this is that people can finally inspect and learn from our work, rather than it all be protected so people can't just slop our content around.

  5. #155
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,215

    Re: Pardon Our Ignorance.

    Why not just fully protect it like normal and release all the stuff you're fine with people looking at separately?

  6. #156
    Back for the Russian Halo p0lar_bear's Avatar
    Join Date
    Sep 2006
    Location
    Connecticut
    Posts
    5,572

    Re: Pardon Our Ignorance.

    Quote Originally Posted by CN3089 View Post
    what the fuck is this thread
    qtcid

    Wow this is the biggest shitfest to ever hit this forum.

    Good job everyone.

  7. #157
    "Think Different" Masterz1337's Avatar
    Join Date
    Sep 2006
    Posts
    4,405

    Re: Pardon Our Ignorance.

    Quote Originally Posted by n00b1n8R View Post
    Why not just fully protect it like normal and release all the stuff you're fine with people looking at separately?
    You want to download a tagset that has decayed into an unorganized hell to find a single particle system tag? HEK+/HTC is so much more convenient and makes it easier for everyone to find and get what they want.

  8. #158
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,215

    Re: Pardon Our Ignorance.

    Quote Originally Posted by Masterz1337 View Post
    You want to download a tagset that has decayed into an unorganized hell to find a single particle system tag? HEK+/HTC is so much more convenient and makes it easier for everyone to find and get what they want.
    No idea, HEK+ would never play ball for me vOv

    Is it so hard to just organise them all into folders? (weapons/blueplasmarifle/effects/particles)?

  9. #159
    "Think Different" Masterz1337's Avatar
    Join Date
    Sep 2006
    Posts
    4,405

    Re: Pardon Our Ignorance.

    If you're running on vista you have to disable some of the visual settings. It would take ages to re-organize the tagset and clean it up, there really is a lot of stuff. Lag did it once before, took him a REAL long time.

  10. #160
    Kid in the Hall Kornman00's Avatar
    Join Date
    Sep 2006
    Location
    ◕‿◕, ┌( ಠ_ಠ)┘
    Posts
    3,130

    Re: Pardon Our Ignorance.

    The &quot;ransom list&quot; was meant to be a joke Masters, I think you're thinking of how shared caches were done from Halo 2 and onwards. I'm talking about making a specific bitmaps\sounds\loc data files for your guy's campaign. Non-default data files would be placed into a subfolder of the &quot;maps&quot; folder so the game doesn't even acknowledge them unless I tell it to (and so if the user runs an older game version it will still pick up the original data files).I had some ideas made to not only make it fluent for the developers to produce autogenerated setup data (ie for adding their custom shared data files and new campaigns), but for the end user to specify what they want to load, if they decide to even load OS with HaloCE.
    hack
    I think I still have D2U's source (at least the original GUI artwork it used anyway). I'm not at home so I can't verify.
    hack
    EDIT: once again, proxy fuckin up mah posts

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •