My issue with that is that CE is centered around HaloMaps. That's where nearly every user gets their maps. That includes the novice users and the average users who aren't as passionate or interested in this as we are. They're the ones who don't follow forums or YouTube or Moddb. Like Dennis said, it needs to be easy to play the maps, or we'll lose those people.
However, I don't have a problem with an OS version alongside the regular release. We can upload the regular release to HaloMaps, but in our release threads, we can also include OS versions for those who consider bandwidth or hard drive space to be an issue. That way, everyone's happy.
The tl;dr version of my response is we didn't want to agree to use OS because we weren't sure we even needed it, but we felt too pressured to make a decision too soon. Sorry for the trouble.
Our audience is much more than these forums.
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CMT has had a few concerns about using OS. Over time, some concerns have been addressed, some have become irrelevant, and some new concerns have surfaced. This is basically where everything stands right now.
OS will give us
- Smaller file sizes
- Delta UI
We still have these issues with OS
- Maps depend on two shared maps and two dlls. As Dennis stated, that will put off potential players.
- OS has not been extensively tested, and jcap's thread has shown a few cases of OS crashing the game.
- OS is incompatible with Xfire and other apps (it seems like bloom and version changer so far).
- We don't need it.
Anything significant I'm missing?






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