Quote Originally Posted by English Mobster View Post
Hah, thanks, I managed to get into a Blood Gulch server and tried to mess around with OS. It just made it look like I was REALLY lagging when I modified the gravity, and, sadly, I couldn't get in the side seat of an opposing Warthog (it almost splattered me when I tried and saw the option to get in, but when I killed the driver I tried to get in when it was just the gunner, to no avail).

Again, I can ONLY load up OS through a common .DLL injector. I think it might be wisest to include a static .DLL injector with any download of OS. It wouldn't really be any extra coding, I got it to work with a .DLL injector meant for the game America's Army, so it shouldn't have to be customized.
The host of the game MUST be running OS too for things such as gravity changes and MTV to sync correctly. You can't just join another regular server and try getting into an enemy vehicle, it won't work.

Update 2 CAN'T be used with a DLL injector. A portion of the new code has to be ran before the game's systems are initialized.

Release builds have their game builds set to a new version (9). Debug doesn't (which is what jcap is still using) Why? Because release was meant for public usage and I didn't want to have people all about why MTV wasn't working, but instead they're all about not seeing any servers

Also, I would assume it pretty much a common sense thought that if you're running anything that messes with DX, and the game is still crashing, that you should test it without. IE, DXT camo fix