learn your words. 'geometry'. i'm assuming you're referring to the fact CE only shows normalmaps on level geometry, yes, but a vehicle and a tree are also geometry. go wikipedia the word or something.
as for the modelling, i'm referring to that locker he made, and the next-gen creation process in general.
it takes 2 minutes to paint a little dent-heightmap in photoshop and turn it into a normalmap and overlay it (half the blue channel) than it would take to model a realistic looking dent into your geometry (depending on how fast you work and the resolution ofcourse)
you're both stupid.

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