Quote Originally Posted by Dwood View Post
There was one point where I was tagged with a nade by a brute, and the game decided to save. BETTER YET, it decided to save again after I died. So i was kinda stuck in 'death' position. Due to the ai throwing nades so often, it is almost inevitable something like that will happen more often. So in CMT extras could you add something like "go back 2 Checkpoints" or something?Oh ho

oh how could I forget? http://www.xfire.com/screenshots/dazerl/

In there you will see bugs (such as portalling problems) etc, and some other things
I had the same problem, it was about to revert to the last checkpoint when it saved another one and I had to restart. Can't you make the script check to see if the player is alive or not before it saves?