Yeah basically if the primary is_server check returns true I want a menu to come up with 2 buttons. 1 will say Host and the other will say Client. There's a flag to make a button grey out if you are not the host and well use that to grey out the host button forcing a non-host to hit the client button.
The reason I want this is because if a laggy player joins they end up as host sometimes (due to the time distortion) so I want a menu that asks the player if they are REALLY the host or not.
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