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Thread: Yoyorast Island V2 last problems

  1. #241

    Re: Yoyorast Island V2 last problems

    mmmk. What still needs to be fixed?

  2. #242
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: Yoyorast Island V2 last problems

    I think I finally got the mongoose physics perfect.

  3. #243

    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Yuki View Post
    Quoting this.

    I'm fucking sick of these babies who play halo like it's need for speed.

    It's called combat racing for a fucking reason.

    Here here! That is something I've hated about Halo players; Someone is always complaining that one weapon or some vehicle is ruining the game, and that anyone who uses such items are 'noobs'. I have always just commented that they must adapt, or they are the 'noobs'. (I hate using the word, makes me feel dirty) Race would be boring if it weren't the whole-shebang explosion and chaos fest that it is! I can't wait for yoyo2. Half of the gametypes on my server will be race and ctf, with ALL the weapons and vehicles. Nice to know there is at least one more player out there who doesn't mind including the full weapon set.

  4. #244

    Re: Yoyorast Island V2 last problems

    Guys, I'm working very early tomorow morning, wont be able to test anything today... I say the final test is for tomorow. And this time I'm pretty sure it will be the last May the beta team ready, the end of the tunnel is there !

    Ferno, dont forget to retouch the invisible wall behind the random tele
    and put the new Pyong ATV physics in plz...
    And one last thing, (see the pic) this is to try make the panic room more usefull and more like a "panic" room. I really think this spot is a good one for that. thks man.


    Shot at 2009-10-05
    Last edited by yoyorast; October 5th, 2009 at 03:18 PM.

  5. #245
    Conversation Terrorist Pyong Kawaguchi's Avatar
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    Re: Yoyorast Island V2 last problems

    Physics done, and wolf, don't even begin talking about melee.

  6. #246
    show up throw up Ganon's Avatar
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    Re: Yoyorast Island V2 last problems

    final beta test, take 30

  7. #247
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    Final beta test. LO3.

  8. #248

    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by TitanNoBitchingHost View Post
    Here here! That is something I've hated about Halo players; Someone is always complaining that one weapon or some vehicle is ruining the game, and that anyone who uses such items are 'noobs'. I have always just commented that they must adapt, or they are the 'noobs'. (I hate using the word, makes me feel dirty) Race would be boring if it weren't the whole-shebang explosion and chaos fest that it is! I can't wait for yoyo2. Half of the gametypes on my server will be race and ctf, with ALL the weapons and vehicles. Nice to know there is at least one more player out there who doesn't mind including the full weapon set.
    The suggestions I made were to improve the balance of race, not to be anti-weapon of any sort, nor pro race clan. Since race clans host maps that are conducive to race (based on player preference) and balance such as; "Lust" for the ATV in race games , vehicle & player spawn proximity and weapon types that are sometimes ignored by other authors. Yoyo responded to my suggestion that was regarding race weapons, spawns and ATV and I am satisfied with his response - no need for a debate about it (or post elsewhere so as to not hijack his thread). I hope that all race clans host yoyov2, and for it's success in all game types. See you on the track.

  9. #249
    . .Wolf™'s Avatar
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    Re: Yoyorast Island V2 last problems

    Put beta on friday or tommorow... Also, Srs Q, You didnt add the melee i suppose?

  10. #250
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by .Wolf™ View Post
    Put beta on friday or tommorow... Also, Srs Q, You didnt add the melee i suppose?
    Melee in a vehicle is impossible.

    hth

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