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Thread: Yoyorast Island V2 last problems

  1. #251

    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Inferno View Post
    Melee in a vehicle is impossible.

    hth
    Anyway, forget this idea Wolf.

  2. #252
    Senior Member KiLLa's Avatar
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    Re: Yoyorast Island V2 last problems

    It's not "impossible"...just not usefull in actual gameplay...
    Just hop ina hogs passenger seat, and melee yea...so it is possible..just not feasible to actually be usefull in combat..

  3. #253
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by KiLLa View Post
    It's not "impossible"...just not usefull in actual gameplay...
    Just hop ina hogs passenger seat, and melee yea...so it is possible..just not feasible to actually be usefull in combat..
    You can't melee is disabled in vehicles.

  4. #254
    . .Wolf™'s Avatar
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    Re: Yoyorast Island V2 last problems

    Its a joke durr..I believe i said it wouldnt make any sense,atleast not in this game.

  5. #255
    Neanderthal Dwood's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by .Wolf™ View Post
    Its a joke durr..I believe i said it wouldnt make any sense,atleast not in this game.
    It would if you used Multi-Team Vehicles.

  6. #256

    Re: Yoyorast Island V2 last problems

    MTV would be awesome on YoyoV2 but no OS so...

  7. #257
    Diehard Fan STLRamsFan's Avatar
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    Re: Yoyorast Island V2 last problems

    If someone puts MTV on the old yoyorast, I will install OS just for that. Race on that would be real sweet.

    -via blackberry

  8. #258
    . .Wolf™'s Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Dwood View Post
    It would if you used Multi-Team Vehicles.
    Said that aswell.......................Durr

  9. #259

    Re: Yoyorast Island V2 last problems

    Yoyorast, you should really think about adding MTV to the map... It really wouldn't be hard to bundle the Open Sauce "d3d9.dll" into the final versions archive. Just place everything in the following directory structure:

    Halo Custom Edition
    ├ "d3d9.dll"
    └ maps
    ───└ "Yoyorast Island V2.map"
    "Readme.txt"

    "Readme.txt" would just say something like:
    To install Yoyorast Island V2, extract everything from the "Halo Custom Edition" directory into your Halo Custom Edition installation folder (usually "C:\Program Files\Microsoft Games\Halo Custom Edition"). You may be asked to merge the "maps" folder with an existing one, choose "Yes". You're no ready to play Yoyorast Island V2, start Halo CE like you normally do and join/create a server!
    If you can't figure out how to play with those instructions and directory structure you're retarded.

    As for the map, you would have to enable MTV via the map so it would work on dedicated and user hosted servers.
    Last edited by Cortexian; October 7th, 2009 at 12:46 AM.

  10. #260

    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Freelancer View Post
    Yoyorast, you should really think about adding MTV to the map... It really wouldn't be hard to bundle the Open Sauce "d3d9.dll" into the final versions archive. Just place everything in the following directory structure:

    Halo Custom Edition
    ├ "d3d9.dll"
    └ maps
    ───└ "Yoyorast Island V2.map"
    "Readme.txt"

    "Readme.txt" would just say something like:
    If you can't figure out how to play with those instructions and directory structure you're retarded.

    As for the map, you would have to enable MTV via the map so it would work on dedicated and user hosted servers.
    Give me one good reason to do this.. The doors n' shields are working fine, so are the random tele... thee's only small issues to fix now...
    Why would I do that? to Add Mellee or multiple team vehicle access? I don't need this.. I want want to stay the closer possible to the classic gameplay with basic stuff...

    And there's more retarded guys out there than you believe...
    Last edited by yoyorast; October 7th, 2009 at 05:52 AM.

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