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Thread: Yoyorast Island V2 last problems

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  1. #11

    Re: Yoyorast Island V2 last problems

    Ok. I've had it.
    No more bitching about putting in any kind of random useless shit.
    What made v1 so great was its gameplay and uniqueness, but it never went overboard, and any regular Halo CE player (such as myself) could use it with no problem.
    Now here's v2... and you want to integrate it with OpenSauce?(I don't even know what that is). Won't that make the map like, 10 times more complicated to use?
    Let me just say, If I have to do anything more than click the map and gametype to choose my vehicles and host a server... I'm not downloading.
    I think that Yoyo has been too influenced by the team's ideas. Yoyo v1 was ALL yoyo's ideas, and all the team did was make it. However, I'm afraid v2 has lost that quality.
    Last edited by EX12693; October 7th, 2009 at 06:43 PM.

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