Things I plan on fixing considering feedback:
- Lower the grenade chance for brutes
- Lower brute shield vitality, perhaps health too
- Move the "back" death barrier further to the control room, or completely remove it, to let the player retreat to the control room, for a "last stand - all is almost lost" feeling.
- More breathing space between waves.
- Some more human weapons and ammo.
PS: I can't remove the lower death barriers. They are there to ensure the player doesn't see the...solution I came up with to cope with AI pathfinding problems through the tunnels with "grated" areas.






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