Quote Originally Posted by Dwood View Post
You assume much. I would like to do it myself, however I know that would be a difficult task which in itself would take ages to do. I wouldn't take it upon myself to do it however I am interested in what Korn had/has designed for Prometheus.
Let's look at this quote by Korn again.

Quote Originally Posted by Kornman00 View Post
I originally made up the rough draft (along with how to translate it into usable HS) of PSL during lunch in high school.
He designed the language, and documented how to translate it into the binary equivalent that is usable by the game engine. That's as far as he got while on the Prometheus team, and he said he wasn't worked on it much past the design phase since then. Why would you need to know the technical information if you don't plan on attempting it yourself?