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Thread: Quick-Crit 2008-2009

  1. #5751
    Free Kantanomo English Mobster's Avatar
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    Re: The Studio Quick-Crit Thread


    Any better at all?
    Last edited by English Mobster; November 4th, 2009 at 11:51 PM.

  2. #5752
    Senior Member teh lag's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Spartan094 View Post
    The campaign color is actually the halo 3 retail color values that delta4097 gave me, even so I think I should brighten it up abit. And the visors, which one are you talking about, 1st pic or 2nd? since the 2nd picture is old and the 1st picture is the most recent
    In both I feel that the visors' colors are too muted.

  3. #5753
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread

    Youtube is hating me right now



    So I have to post a link to this, rather than being able to embed it....

    It's a WIP idle/death animation for the cybermech enemy in my game.
    .........vv....................................... ..vvvvvvvv
    If the AVI doesn't work for ye, try the quicktime
    .........^^....................................... .^^^^^^

  4. #5754
    got dam forumers.... SnaFuBAR's Avatar
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    Re: The Studio Quick-Crit Thread

    Looks a lot better, Jay, now make your storefront a lot less boring ok?

  5. #5755
    Senior Member Hunter's Avatar
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    Re: The Studio Quick-Crit Thread

    I am scraping that concept i was modelling becase it was a pile of shit, a newbi could of done better in fucking Google Sketchup :/

    Let me fill you all in on my situation. I think I am suffering from depresion, or something like that, fuck knows. I just have loads of fucked thoughs and random shit running through me when I think.

    Well, basically that means that I cant concentrate much, I have tryed to redesign the weapon in my mind. I can see it in my head, and it looks fucking amazing.. but i can only see bits of it lol, so sometime I will attempt to draw it and fit it together, I am sure you all would be imressed if I managed to get it 3d as it should it the Halo style nicley.

    -Moblie post-

  6. #5756
    InnerHoaers mech's Avatar
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    Re: The Studio Quick-Crit Thread

    Sounds like ADHD to me.



    Keep that piece, get rid of the rest, it's terrible.
    Last edited by mech; November 5th, 2009 at 02:58 PM. Reason: Giant panda bear cock

  7. #5757
    Haerkashap n00ber's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Llama Juice View Post
    Try modeling something from a reference picture. Try modeling this flashlight.



    Your call, either the left or the right one.

    Last edited by n00ber; November 8th, 2009 at 01:25 PM.

  8. #5758
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread

    Proportionally a few things are a bit off. The button size seems a bit small, but that might be because you ignored how the handle gets skinnier past the textured part of the grip. You also ignored the lip where the lamp goes inward where the light comes out.

    The point was, that when you have a reference image your work will turn out a ton better... which it did. Before you start on any project do some research and find a few images of what you want to model. Try your hardest to steer away from taking reference images from games because when you do most novice artists will stop at the detail level that the original artist stopped at.

    I chose to give you the flashlight because it is a simple shape, just a series of extrudes.. but I wanted you to pay attention to certain things and was wondering if you'd attack the grip or not. I'm disappointed that you ignored it, but it's also something that'd jack the poly count WAY up.

    I'd like to see you attempt the grip, just to see how you'd go about doing it. With the proper setup you could make that grip in about four minutes, but I want to see you go through it and post your results.

  9. #5759
    Haerkashap n00ber's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Llama Juice View Post
    I'd like to see you attempt the grip, just to see how you'd go about doing it. With the proper setup you could make that grip in about four minutes, but I want to see you go through it and post your results.
    i did model the grip, and i was going to bake some normal maps, but max seems to not like it when i try to bake normal maps and the normal map doesnt come out correctly.

  10. #5760
    InnerHoaers mech's Avatar
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    Re: The Studio Quick-Crit Thread

    That's because you're doing it incorrectly.

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