Okay. Thanks.
But seriously. That shit, tinted bluish, would be absolutely PERFECT as a Shock Combo.
Your shit is unique on the scale of awesome.
My first attempt was actually to try and replicate Halo 3's style, but got dang, fire is really hard to make. While I was experimenting around with GIMP, I ended up creating that swanky new muzzle flash; I liked it enough that I ended up basing the gun's style off of it. Perhaps I'll take a more firey/smokey approach with of the variants, though.
Sorry if I came off as a bit harsh.
The other variants will be doing this. I generally default to the current Halo canon as far as color scheme for the base weapons go, but for everything else, anything goes. I'm already planning to make one of the variants dark blue, and I'm debating going either deep red or bright green for the second.
And who knows, maybe I'll make a Dark Energy Needler when this is done.
The firing rate for the needler already accelerates by a considerable amount; ~3.3 times over .5 seconds, specifically. I'm experimenting between this, Halo 3's more subtle ROF increase, and Halo 2's locked firing rate at the moment.
uh, the lunge factor will never work, but you can certainly make a one hit kill melee weapon out of the sword, and possibly make him wield it with a plasma rifle for primary fire or something (I'd animate this for anyone who'd be interested in setting it up). As for the hammer, you can make a limited gravity effect to push shit around.
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