you know this is crysis right?
you be needing some normalmaps, and (most likely) some highpoly work
Yes, i know this is Crysis thank's.
At the moment i want to get the low poly model done and then i will be adding the more specific details.
In art term's i would rather get the canvas filled and then worry about the smaller details when i can see the bigger picture.
Also forward mounted cannons are more like the ghost cannons.
Last edited by =sw=warlord; February 20th, 2010 at 12:56 PM.
Bit of an update.
Been mentioned on halo.bungie.org twice as well as the Crymod news twice.
Got some new screenshots.
Updated the shaders, been learning voxel terrain deformation and getting clouds and spawnpoint's working.
Slowly but surely its getting there.
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