Quote Originally Posted by ShadowSpartan View Post


I find it funny how everyone is attacking the people who dislike the class system in Halo. What would seeing a video of it being demonstrated help? We already know what they are and how they work. They are classes that Bungie controls based on the gametype you are playing, and we have no control over them. That's not hard to understand, and does not require a video.
You haven't played it and yet you are passing judgement.

You are just wrong, trust me.

Quote Originally Posted by jcap View Post
I don't care that I haven't played the game. It doesn't matter. I've played other class-based shooters and I avoid them at all costs. I fucking hate them. I realize that Reach isn't as bad as others, but it is still a step in the wrong direction and it's not Halo.

They should have just stuck to one "perk" (jetpack, sprint, armor lock) that you can specify in the lobby of every game. You can set it only once, and then you're stuck with it for the remainder of the game. In your profile you would have a default perk in case you don't choose one in the lobby.
Thats dumb. Really, it is.

Anyone else?