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Thread: Halo: Reach Discussion

  1. #1201
    Senior Member thehoodedsmack's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Atty View Post
    You haven't played it and yet you are passing judgement.
    These people are judging what they can. They're expressing initial thoughts based on what they've seen. They're allowed to do that, and it's no worse than blindly defending it, or having no thought on the matter whatsoever. It's topical discussion, and I don't see what's wrong with it. Some people may be mistaking the thought of "this looks terrible" with "this is terrible" . I don't think anyone is seriously suggesting that they have definitively made up their mind on the quality of a game that isn't even out in public beta yet. That's just silly.
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  2. #1202
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: The Upcoming: Halo Reach

    You're dumb.

    Really, saying "you haven't played it so don't judge it" is absolutely the dumbest fucking argument you can make. What's wrong with drawing from prior experiences? You said the same dumb shit about Modern Warfare 2's lack of dedicated servers, saying "oh just wait to play it", despite our knowledge from experience of how P2P games SUCK and are filled with lag.
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  3. #1203
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Atty View Post
    You haven't played it and yet you are passing judgement.

    You are just wrong, trust me.
    Oh yes, I believe you just because you said that. I am wrong.....NOT. There is nothing wrong with passing judgment on something when I know how it works already. Also, I damn sure don't need to play the game to know that I dislike the class system they have. Some people will, without a doubt, have an advantage over other players because of the classes.
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  4. #1204
    Senior Member thehoodedsmack's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by ShadowSpartan View Post
    Some people will, without a doubt, have an advantage over other players because of the classes.
    Except those people are then free to choose the exact same class, thereby nullifying any inequalities and returning the gameplay to a skill-based method. The loadouts look, for the most part, fairly well designed and balanced.

    All the loadouts are really doing is saving you the extra 5 seconds it would have taken you to switch your assault rifle for a battle rifle, or anything else laying around in your base. The real game-changers are the abilities. And we'll probably get used to the whole system fairly quickly.
    Last edited by thehoodedsmack; April 2nd, 2010 at 11:35 PM.
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  5. #1205
    Taiko Drums = Win
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by jcap View Post
    I don't care that I haven't played the game. It doesn't matter. I've played other class-based shooters and I avoid them at all costs. I fucking hate them. I realize that Reach isn't as bad as others, but it is still a step in the wrong direction and it's not Halo.

    They should have just stuck to one "perk" (jetpack, sprint, armor lock) that you can specify in the lobby of every game. You can set it only once, and then you're stuck with it. In your profile you would have a default perk in case you don't choose one in the lobby.
    Bolded in red for ignorance.

    You know what? I don't care that you don't like classes! See? It's YOUR opinion. You're entitled to your opinion. However, the way you're flaunting it around like you're some kind of god that goes "this is how it is and it isnt any other way" is completely retarded. Unless you're going to actually, you know, DO SOMETHING ABOUT IT, it serves no use to complain about it. Want my opinion? I really like this load outs feature! It changes from h3s massive BR and assault rifle fest to a somewhat more organized chaos.

    By the way, Modern Warfare 2 was not a bad game. They cranked it out in a year and a half, I didn't expect more from them. They had the same timeframe that ODST had. Was it a shitty idea to cut dedicated servers? Absolutely. You're complaining about such trivial little things, and on top of that, you're being a little 7 year old twat that thinks his opinion is the only one that matters. It's like you're saying that the sky isnt R 10 G 20 B 243 so it doesn't exist (thanks atty for bringing that to my attention). It's little trivial disagreements that should be discussed, not completely bickered over that degrades our community into YouTube comments daily "modern warfare 2 kicks halo reachs ass" "halo reach pwnzzr0rz" "no you"


    BTW: Shadow, that wasn't really directed at you, it was more directed at jcap.

    I'm not dropping any -rep, but I expect to see a nice list of -reps in my inbox just for disagreeing it and bringing it to your attention you're being a twat.
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  6. #1206
    this is a custom user tit
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by jcap View Post
    You're dumb.

    Really, saying "you haven't played it so don't judge it" is absolutely the dumbest fucking argument you can make. What's wrong with drawing from prior experiences? You said the same dumb shit about Modern Warfare 2's lack of dedicated servers, saying "oh just wait to play it", despite our knowledge from experience of how P2P games SUCK and are filled with lag.
    I did? What? I don't even play on PC so why would I care about dedicated servers? And I love MW:2.
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  7. #1207

    Re: The Upcoming: Halo Reach

    Nothing like the "me first" argument.

    "It doesn't affect me, why should I care about anyone else's problems?"

    It was a bad move and ultimately made MW2 worse. Doesn't necessarily mean bad overall, but still. (I personally don't like MW2 myself, but there you go.)

    But anyway: jcap has every right to hate a particular type of game and generalize to that degree. If someone hates "class-based" shooters, another one isn't suddenly going to make the "class-based" shooter good. However, I can't agree that it's objectively bad for those reasons. I can agree with jcap that "class-based" (yes, these quotes are for a reason, hold on) shooters executed in this manner are absolutely horrid, and seeing Halo move this far from its original working formula is upsetting. TF2 is the only game I've ever enjoyed because the classes are limited. There are actual limiting factors to what you can use. If you pick sniper, then you're going to hold on to that piss jar until you switch. Having a set of weapons that anyone can use without limits ruins the point of classes entirely. If someone is a dedicated sharpshooter, odds are you aren't going to see them carrying a grenade launcher.

    So really, in my opinion (read that again and a-fucking-gain, it's an opinion, an opinion an opinion), this is still not a class-based shooter. Neither is MW2, or any game like these two. It's what I call the juggernaut-style gameplay (one guy knows how to use all weapons like a pro???) that Halo started with, only the developer (Bungie in this case) slapped on some "variety" in starting weapons. And, if the battle rifle shows anything about Bungie's weapon balancing, one class will be objectively the best and it won't really matter anyway.

    TL;DR: It's not actually class-based. Calm the fuck down. Global perks/weapons a class-based game does not make. It just makes a diluted game.
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  8. #1208
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
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    Re: The Upcoming: Halo Reach

    Atty, I didn't mean "you" specifically, so sorry if it was too direct.


    Rain,

    There's a few things I'm worried about here which contribute to my opinion:
    1. Usually when they add classes, they try to make literally every weapon the same. Weapon balance is a load of bullshit Jaime Griesemer needs to get fucked up the ass for. THOUGH, since they don't actually have any heavy weapon class (unlike other games which have a heavy class), maybe there is still some hope that every weapon won't be for pussies.
    2. If you are in a CTF game, after your team scores once in an 16 player game, you can have 4 of your team mates camping inside of the base with their shotguns they get on spawn, while the other 4 people are in the field with their DMRs. If the shotgun guys die, then they call all respawn with DMRs and take out the flag carrier without ever needing to find a weapon. Instead of being "rewarded" for finding a weapon that hasn't been taken by another team mate or someone on the opposing team, you are given a list to choose from.
    3. My biggest gripe is really the unfairness of being able to switch your loadout mid-game. Let's say you take the blue team's flag. You ran in with the armor lock and kill all the enemies. You are walking out of the base, meanwhile they all choose to respawn with the DMR and sprint loadout to catch you, and you can't do shit to counter them. There's no penalty for making the wrong decision. That's why I think you should have to make the decision at the beginning of the game, and then you are forced to live with it for the entire game.

    I don't think this SUCKS and is going to kill the game. I do have some hope for it. It's not done exactly the way I had hoped, but it's not done the way I absolutely didn't want either.
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  9. #1209
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by thehoodedsmack View Post
    Except those people are then free to choose the exact same class, thereby nullifying any inequalities and returning the gameplay to a skill-based method. The loadouts look, for the most part, fairly well designed and balanced.
    At the very beginning though, some people will have an advantage over others to get the power weapons. I don't see myself liking the class system anytime soon. We'll see what happens when the Beta rolls around though.

    Quote Originally Posted by FRain View Post
    Unless you're going to actually, you know, DO SOMETHING ABOUT IT, it serves no use to complain about it.
    How is he going to do anything? Bungie is the one developing the game so there's nothing any of us can do besides play the Beta and hope Bungie listens to the feedback.

    Quote Originally Posted by FRain View Post
    Want my opinion? I really like this load outs feature! It changes from h3s massive BR and assault rifle fest to a somewhat more organized chaos.
    If you are going to attack him based on his opinion, then why would he want your opinion on the matter? I personally see the classes doing more harm than good in multiplayer, but I will still play it because quite frankly I am bored with Halo 3. I just extremely dislike the fact people will start on different playing fields, and I really dislike that the armor abilities will be associated with certain weapons.

    Quote Originally Posted by FRain View Post
    It's little trivial disagreements that should be discussed, not completely bickered over that degrades our community into YouTube comments daily "modern warfare 2 kicks halo reachs ass" "halo reach pwnzzr0rz" "no you"
    You are the one who started it by telling people to shut their mouths.
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  10. #1210
    swag under pressure Boba's Avatar
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    Re: The Upcoming: Halo Reach

    fuck this is an awful decision!!

    i wanted it to be the same game i've already played but different not something with different features!!
    Last edited by Boba; April 3rd, 2010 at 12:32 AM.
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