Quote Originally Posted by Con View Post
Of course the Reach assets have more detail, they couldn't do that back in Halo 1. If they could have they would have. The covenant and human technology definitely looks like it progresses chronologically even if there were different engine limitations.
What I think is funny is how the weapons technology steadily moves backwards as the series progresses. On the human side for example, there's the shotgun. In Halo 1, it could 1 shot people at a considerable range. In Halo 2 the 1 shot kill range was toned down quite a bit, but you could still 2 shot people from a good distance. In Halo 3, the shotgun can 2 shot people from 3 inches away and 1 shot them if you're shoving it down their throat.