Results 1 to 10 of 5778

Thread: Halo: Reach Discussion

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Movie Maker Siliconmaster's Avatar
    Join Date
    Sep 2006
    Location
    NJ (College)
    Posts
    2,192

    Re: [Reach] Halo: Reach Discussion

    Quote Originally Posted by ejburke View Post
    I couldn't do faithful or even semi-faithful remakes of my maps in Reach, nor would I want to. They weren't exactly perfect to begin with. Maybe I could do a shrunken Launch bay X in that Forerunner hangar and maybe I could do something vaguely reminiscent of Portent, without the bases, "bottomless" pit, or crappy aurora. We'll see.

    But what we should do is band together as former Halo CE mappers to help promote our maps. It's going to be hard to stand out as individuals, especially individuals trying to make legitimate, playable maps. Stunt tracks, Rube Goldbergs, and Super Mario remakes are going to bury us.
    Quote Originally Posted by Kornman00 View Post
    In before HCEFT (HaloCE Forge Team)
    I'm there. Would give us something new and timely to work together on- might just be the thing to help give this community a direction.

    And Portent is still my inspiration- don't put down your own map, man. :P
    Last edited by Siliconmaster; July 25th, 2010 at 06:45 PM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 5 users browsing this thread. (0 members and 5 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •