The only problem I have with it is on Invasion Spire and that invincible shell they come out of when they stop it, not to mention the melee+armor lock+melee crap.
Elite Slayer really needs to lose the two grenades at start; give everyone one because half of my deaths are completely related to it, not to mention what other nonsense that occurs.
Last edited by DarkHalo003; November 30th, 2010 at 08:19 PM.
This is why I deleted the maps already, so I don't have to face this again in any playlist until they make heavy variants.
E: And don't get me too wrong...I'm not 100% against vehicles. I still like vehicles, but I don't like it when there's so many vehicles that you spend more time shooting at vehicles than people on foot. I LOVED the heavy variants of maps in Halo 3. I just wish they would do the same in Reach.
Oh and for the record, this map pack did absolutely nothing for Reach's online population.
Stop rage quitting. You whine like crap every time you think something is broken. There is a Splazer one the frozen side easy as crap to get to, a Grenade Launcher inside the caves of the structure parallel to the frozen area, and a Plasma Launcher on the overhang over where the flag spawns. You honestly can't tell me there is nothing on the map that can destroy vehicles, not to mention you have plenty of other vehicles to help. In addition, if you're dumb enough to stick out in the open like a moron firing away at a Banshee then you should get bombed just for being stupid. The pilot deserves the kill for that same reason. To score on Breakpoint in CTF, you need to be fast with the hog and pick up the flag carrier. Sure you can use the side passages, but if you have no teammates covering you then that's just a fundamental of any objective game that needs to be taken into account. Obviously you won't go on freaking sprees as the best player when you go for the objective or are even trying to just eliminate other players; those other players are trying to do the exact same thing. The maps are a lot more fun than you happen to think is what I'm saying; you just play a few games of each, declare they suck, and delete them until you have your way. I'm not saying this to defend Bungie, I'm saying this because I'm sick of people declaring something sucks and giving up on it because they ragequit. It's part of the game and it's easy to adjust to.
Power weapons don't help when only one is allowed on the map at a time and the opposing team has it. It also doesn't help when you are holding one and a vehicle kills you before you can kill it, and then you need to wait for it to respawn and pick it up before another person does. Also, I wasn't singling out CTF, although I don't understand why it has become a standard to include 10 vehicles per team in CTF games. Whatever happened to two warthogs and two mongooses per team?
The reason I've given up on the maps already is because Bungie repeated the same fuck-ups that made playing on the stock maps anti-fun. Sure, it is a different environment, but if I can't play a single game without one guy getting 40 kills in a vehicle while camping the base and inhibiting the opposing team from spawning, then it's still the same bullshit that turned me away to begin with.
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