It was the bottlenecking, the scripting, the crappy AI that doesn't know how to interact with destructible environments, and the magic haze that would descend on any set-piece battle, but be nowhere to be found any other time. It wasn't even a matter of being killed. I didn't have any trouble with the campaign on the default difficulty, I just couldn't stand playing it for more than 20 minutes at a time and it took me forever to finish.
The BF3 demo gave me a rage flashback. Maybe I was being too harsh, maybe I wasn't. I don't expect the campaign is going to be any good, but I know the MP is going to be great, even if I would do things slightly differently.
I do lament the loss of crisp, clear graphics in favor of blurred, smeared, bloomed-out, desaturated "current gen" graphics, but the issue is, for the most part, tolerable. And it is not unique to battlefield.
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