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Thread: Halo: Reach Discussion

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  1. #11

    Re: Halo: Reach Discussion

    Quote Originally Posted by Warsaw View Post
    No u. Hang 'Em High was a fucking amazing map.
    Not in Reach.

    Quote Originally Posted by DarkHalo003 View Post
    How can the game type be classic with the DMR/PL/NR/PRepeater/CR/GL/Splazer/anything else new to the universe after Halo 1? Or even after Halo 3? The point of "Classic" is to make it closer to the oldies. I hate the DMR in MP. It really just screwed the system after all of the bitching from the Beta.
    Team Classic has confirmed my belief that Reach really needs a (balanced) battle rifle. A proper one too, none of that bloom crap. Also a pistol with 2 more shots per mag. And shield bleed-through, or at the very least, two melees to take down full shields. And that the game is much more fun without armor lock. Also that Reach is FUBAR.

    Still, I'm not touching Classic again until they scrap NR/DMR starts and add objective gametypes. Hopefully some of the custom maps get put into regular matchmaking circulation. Lockout is just as good as Asylum or Pinnacle.
    Last edited by Arteen; March 29th, 2011 at 09:18 PM.
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