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Thread: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

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    Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)

    Quote Originally Posted by Warsaw View Post
    Only Lockout was good, to be honest. The other Halo 2 maps that were good were all remakes of Combat Evolved maps.

    Now, at least 50% of my time in Halo has been spent playing co-op. When you consider the number of hours (think 7 hours a day average between 2001 and 2006), that's a lot of time. I have never, EVER had as much fun in Halo 2 screwing around as I have in Halo 1. It's. Just. Not. Amusing. Easter eggs are all fine and dandy, but that doesn't make the game better for screwing around; the physics in Combat Evolved alone were enough to make me want to screw around because of the hilarity that ensued every time. And if Halo 2 has the best campaign just because of exploring, that says to me that it's already broken; the game played normally is supposed to be fun and make you want to play again and again. Halo 2 does not do this. As a campaign, it's a massive failure. I will grant you the merit of exploration, though.
    You don't seem to be understanding at all that what I posted is my opinion and what you posted is your opinion and no opinion can ever be right or wrong. I enjoy co-op on Halo 2 more than Halo 1. You don't. Fine. That doesn't make my opinion wrong.

    Also though it's not really relevant to the discussion, I should add that any time someone uses 'linear' as a gameplay criticism, their opinion instantly loses all credibility.

    There's nothing wrong with linear gameplay. For that matter, non linear gameplay has been the source of some of my most boring and frustrating experiences in gaming.

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    Quote Originally Posted by Donut View Post
    how does b make bloom bad? if youre slow firing, then bloom doesnt really effect anything, and if youre slow firing, the other guy has a better chance to get away.
    It's the fact that before mid range weapons had bloom, they all had consistent accuracy that was never too good and never too bad. That meant that neither random close range spraying nor retardedly long range spamming would work.

    Quote Originally Posted by Warsaw View Post
    Here's the list of generally disliked maps that are frequently and openly poo-poo'd:
    Chiron TL34
    Longest*
    Derelict
    Infinity
    Chill Out*
    I don't know anybody who hates or ridicules those maps. Chillout is awesome. The only one on there I could maybe agree with is Longest, but even that map is fun under the right circumstances.
    Last edited by Pooky; August 25th, 2011 at 06:45 PM.
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