It is 4 shot in the gametype. The 3 shot video was from a custom game with damage set up.
Are you really saying that what has happened is in any way appropriate to what "problems" were "plaguing" Reach?
I didn't think anyone could be this stupid but you've just proved me wrong.
you really are stupid if you think the current changes are in any way a good thing, the needle rifle can now hit anyone in the map no matter the distance and kill them which removes the beam rifle and sniper rifles range and the magnum completely destroys the assault rifle even if the person with the assault rifle has a few seconds head start.
I must say, I am glad these changes are not going to be universal, the changes that have been made have just made the entire trigger spam an even worse issue.
I'm glad 343 did this though; it takes all of the bitchy Halo 1/Halo 2 profags out of Halo Reach's actual gameplay. Sorry for those who like Halo 1 PC Multiplayer, it's just that I prefer Halo Reach to actually be its own game.
@Pooky: Not sure where you were. There were easily skill gaps in Halo Reach. Notice how I said gaps.
Last edited by DarkHalo003; September 26th, 2011 at 12:29 PM.
Huh. Halo 1 had everyone starting with an uber-3sk-god-pistol that took no skill to use. Halo 2 featured noob combos, button glitches, and a god-like-battle rifle. Halo 3 is beside itself (it was ruined by playerbase, not schematics and was the best of all until the profags messed up the playlist/map settings and spawns). Halo Reach actually has me picking up more than one weapon because I feel like the weapon would come in handy, not because I have to use it since everyone else is using it. Glad to know people here still group games' gameplay worth based on franchise.
So explain to me again why Halo 1's gameplay is superior to Reach's?
Everything you said regarding Halo 3 and Reach was generally opinion or skill-based.
Not good with the Plasma Repeater?
Some people are.
Thought Halo 3 was overbalanced? I thought Halo 3 was unbalanced compared to overbalanced and that was due to how much the Battle Rifle was used. But that's my opinion, so I guess that makes this argument, just like yours, obsolete in the end, I realize.
Oh and if that faggot by that rock on Red Base is causing you issues, then you're a bad player. I shouldn't even have to tell you why since you're a bad player. Though I'd just let you know. And I've played Reach extensively as well and have a very decent K/D as well, so there are my qualifications. In fact here:
http://www.bungie.net/Stats/Reach/Default.aspx?player=DarkHalo003&sg=0
And I want to make sure that I'm not seeming like I am supporting the DMR with that last argument. I hate that thing like it is now and what it was like after the Beta. Once again a stupid playerbase ruined a balanced weapon. Now you know how I felt during Halo 3 half of the time.
The general point of my argument is to show how it can be used to match your argument. In other words, if the only argument/point-in-case you have is that I'm a terrible player or that "Hurf Durf is of any importance, then please by all means keep posting arguments like that.
.
EDIT: In fact that player is rather good with the repeater, I wouldn't mind playing a game or two with him on a good map like Severs.
EDIT 2: I guess I'm one of those bitchy Halo 1/Halo 2 profags you keep mentioning. Don't worry I'll be doing just that and staying in the classic playlist so I don't have to listen to your incoherent babble. If you feel the further need to continue this please PM me or something, this is making the thread stale.
Last edited by TeeKup; September 26th, 2011 at 02:55 PM.
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