Increased the player message update rates. Some of the message update times vary, but one of them (I think maybe it was related to vehicle position updates) was set to every 30 ticks, which should translate into either every second or twice a second. So I would tweak that to update more often.

I put the code for Delaginator plus a few other tweaks into OS...don't think it's own by default though.

IIRC (thinking back to the EPG days, not sure about today), there were some issues with stability or something (I forget if we were running rec0's app at the time). Not sure if this was explicitly due to the update increases or not. I think I set most of the configurable update times to be 10 ticks (so a message every 10 game ticks).