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  1. #11
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Halo: Reach Discussion

    skill

    noun1.the ability, coming from one's knowledge, practice, aptitude,etc., to do something well.
    i.e. Carpentry was one of his many skills.



    Anyone can do anything. Whether or not you've taken the time to learn how to do something properly is what classifies it as a skill. Not everyone has learned how to time their shots effectively in Reach, but anyone can learn. That makes it a skill. Not everyone knows how to model in 3ds Max, but anyone can learn. That makes modeling a skill as well.




    You don't have much of an argument here, either. Your idea of what skill is seems to be completely arbitrary and opinionated. Even two-hit melee is a skill to be learned. It's just one that isn't fun to deal with. Bloom, on the other hand, is completely passive and falls in line with how we've been playing Halo for years. We've always had to burst our automatic weapons to maintain accuracy, and we've always had to slow down our pistol shots to make them land where we want them. All Bungie has done is implemented a visual aid to tell you what's going on with your weapons. You're making a huge fuss over nothing.
    Last edited by Warsaw; December 3rd, 2011 at 04:17 PM.
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