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Thread: Call of Dooty: Modern Warfare 3

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    Re: Call of Duty: Modern Warfare 3

    Quote Originally Posted by Warsaw View Post
    You implied it.
    No, I did not. I said that Quake 2 came afterwards in case you were referring to Quake 2, because Quake 2 did have somewhat more sophisticated mechanics.


    Quote Originally Posted by Warsaw View Post
    Like I said, plot vs. play mechanics. I suggest you take a step back and understand that concept.
    No, you're the one who's not understanding. Clearly you've barely played Goldeneye at all, and this isn't the first time you've tried to argue with me based on little to no actual knowledge of the game in question. Go play it, and tell me it's not more sophisticated than Quake.

    Besides being one of the first games that proved shooters on a console could really work, Goldeneye was one of the first games to take a more realistic approach to FPS. It included things like location based damage and (albeit loose) representations of real life weapons which nobody else had done before. I suggest you take a step back and take a moment to actually know what you're talking about before starting another 10 page argument over an idiotic point of semantics.

    Quote Originally Posted by Amit View Post
    Let's all just face it. Pooky doesn't like new games. I don't really blame him.
    I like some of them. Mass Effect 2 is one of my favorite games ever. Just not the vast majority.

    Quote Originally Posted by Cortexian View Post
    I'm pretty sure all the glitches and exploits are what make JK2 so popular as well.
    It really depends on how you define exploit. The glitches are what give the game depth and longevity, because each one adds to the gameplay while taking away nothing. Every new glitch is a new tactic to use against your opponents, and there's literally no end to the strategies you can employ. The same can be said of a game like Super Metroid, which is still actively played by speedrunners today because there are so many things to discover. That's what happens when developers don't put a shitload of overbearing restrictions on their game.
    Last edited by Pooky; February 14th, 2012 at 05:41 PM.
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10 year olds, 15 minute long campaign, 2007 called it wants its respect back, 2011, amerika strong, annihilation likes battlefield, bad, bad posting, battlefield aka mat_fullbright is slightly better, bf3, black ops 2 revenge of reznov, bobby wants to rule the world, brit noguns, brits get mad over underground railroad scene, call of duty change you cant believe in, cmt, commie russians, cowadooty, dah middle east wanna nuke us, democrats, down with the soviets, dreamcast was best, dual 12-gauge shotguns, elite r for elite gamerz guiz, emp's fucking everywhere, enjoy wasting money, evil russians, fuck fuck shit fuck, fuck infinity ward, gamecube was best console, games so terrible, generic gun colors, hurf durf, i can hold dual model 1887, its called mags not clips, jcap happy, jesus fucking christ i got a raging boner for the same shit every year, kid kid kid kid, leak, long ranged shotguns, mommy mommy can i have the same thing since 2007, money whores, monthly fee, my gf left me because i played cowadooty and not the n64, no pilotable air vehicles, no tanks, nukes everywhere, obama, odx hates animations, off topic, over priced, overused engine, paladin is never right, preorder cawodooty 7, ragers, rehashed, remember no innovation, reused, ron paul 2012, shitdick, soap dies, soap was dropped, tags, terrible map designs, terrible spawns, this game is shit, this just in another call of duty this year!?!!?, type 95 of duty: striker prone 3, underage kids everywhere, usa usa usa!!!, waste, welfare

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