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Thread: Call of Dooty: Modern Warfare 3

  1. #431

    Re: Call of Duty: Modern Warfare 3

    Quote Originally Posted by Warsaw View Post
    1. What you said implies that Goldeneye was somehow a precursor to Quake II.
    No. It. Does. Not.

    Learn to fucking read. What I said was that IF you were referring to Quake 2 when you said 'QUAKE' as in the SERIES in general, then yes QUAKE 2 had somewhat more sophisticated mechanics AS OPPOSED TO QUAKE 1. However QUAKE 1 does NOT therefore GOLDENEYE is DIFFERENT from it IN THAT WAY.

    Quote Originally Posted by Warsaw View Post
    2. You clearly know diddly-squat about game design.
    No, you clearly fucking don't. You've never had one argument against me that wasn't purely semantic in nature.


    Quote Originally Posted by Warsaw View Post
    3. You are missing *my* point. All I did was say that as a shooter, it wasn't that great.
    This is precisely what I'm calling you out on. Whether it's great or not is a matter of opinion but it's definitely a success by any definition and had a strong influence on shooters to follow.


    Quote Originally Posted by Warsaw View Post
    It didn't take the same amount of skill/practise as Counter-Strike and thus didn't grant you as much satisfaction when you consistently pull that 180-headshot with the Scout.
    Give me a break. Stop playing on Agent. Do the time trials.


    Quote Originally Posted by Warsaw View Post
    Then, remove your rose-tinted goggles and go educate yourself on game design.
    Rose tinted goggles my fucking ass. Unlike you, I actually play older games on a regular basis. Remember how the main game I play online is 10 years old?

    And no, I'm not going to spend a whole bunch of extra time proofreading my posts so retards can understand them better. See, posting on Modacity isn't actually the most important thing in my life. Learn some actual reading comprehension.
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  2. #432
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Call of Duty: Modern Warfare 3

    Hi Pooky, thanks for replying. I'm glad you took the time to actually take my advice and I can see a clear improvement in your post quality.

    1. You haven't called me out on anything. You started blathering on about implicit innovation, which has nothing to do with making a game great. MW3 is a great game, and it has no innovation. See? It's SALES. That's it. Sales, however, are driven by fun-factor. You and I may despise it, but millions of others love it. All I said was that Goldeneye wasn't a good shooter, but it was great as a console shooter. It really doesn't have any ups on the likes of Quake I or II that make it stand out and therefore, to me, it is sub-par (because Quake was the bar). Notice how all of its praises include references to being a console game? "The standard for multiplayer console combat." Yeah, there you go.

    2. You think you know something about game design? Ha! Get out. Nothing you've ever said in any thread has suggested you know anything about it. Everything you've ever mentioned on the subject for any game in the entire history of these forums has never been more specific or technically inclined than "derp this is skill and this isn't. JK2 has no abusive mechanics. Look at me, I'm an armchair expert on everything vidjagames because I'm a close-minded nostalgia-fag who doesn't actually understand why old games are fun."
    Studying it has not only been a hobby of mine for many years, but it's also my college major. Go ahead, try and tell me specifically what mechanics specifically made Goldeneye fun to you and tell me how all of these elements work together to make the package. Now, I haven't studied Gpldeneye too terribly hard because it wasn't in my list of "great games to come back to," but of the ones that have, I know quite a bit about. Seriously, ask me why Halo: Combat Evolved is the mechanically superior game to Halo Reach and I can tell you in explicit detail down to damage ratios and magazine depletion rates. Don't believe me? Ask Iffafudafi, Boba, Masterz, or teh_lag, to name a few who know.

    3. You have absolutely no idea what games I play regularly. You want to know what games I continuously return to and play more often than any other? Here' I'll list them for Your Highness's viewing pleasure: Battlezone I (1998), first off - a truly innovative game that your precious JK2 and Goldeneye have nothing on; Missile Command; Wing Commander III; 3D Space Cadet Pinball; Dune 2000; Dark Reign; Quake II; Heavy Gear; IL-2; Battlezone II; F-Zero; Golden Sun; Wipeout; Perfect Dark. Since I'm not an asshole like you, I'm not going to assume you aren't familiar with those titles. I will, however, be pleasantly surprised if you've played half of them to any appreciable degree, mostly because it's hard to run across people raised on these classic PC titles rather than the console classics.

    Oh, and remember how Halo is also 11 years old? Remember how Counter-Strike is 14 years old? Remember how Battlezone I is 14 years old? Remember how all of the just-now-mentioned are all online-capable? Yup, I'm the one on the pedestal. Golly jee, I guess I'll step down then.

    4. I'm not the one with the rose-goggles. I merely compare feature to feature, mechanic to mechanic, and my experiences with each title in question. If I had no experience, I wouldn't comment. That's why I never say anything about games such as Metroid series, Zelda, Megaman, Sonic, Mech Warrior, etc. I have no right to, because I haven't played them sufficiently to draw conclusions.

    5.
    Quote Originally Posted by Pooky View Post
    Not if you're talking about Quake 1 it didn't, and Quake 2 came later. The point is, Goldeneye tried to be something more sophisticated than the shooters that came before it. In my book it succeeded. It's got just the right amount of 'spy' mixed in with the 'FUCK EVERYTHING'.
    And I'm telling you implicitly that Quake I is not really much different from Quake II in play mechanics. Poor wording on my part there, I'll give you that (hey look, that's more than you already!). You should already know this, after spouting off how fantastically well-versed you are in old games. They both require you to navigate a labyrinth level and they both employ the same basic mechanics - Quake II is just fancier with sky-boxes, hardware-accelerated-video support out of the box, damage decals, and non-hostile NPC. None of these affect actual gameplay and therefore your point is still irrelevant.

    6. You consistently talk down to everyone on these forums when it concerns titles you are either married to or abhor, as if their experiences are made-up and don't exist. I at least acknowledge them, and then ask why they feel that way. I didn't even start this debate (again), you did. I had hoped the "to each his own" would be enough of a marker for you to pick up on and let an opinion be an opinion after I corrected you on the confusion between an "objective" and a "play mechanic," but no, you had to try and get on top. Oh no, Pooky has been corrected! THE WORLD IS GOING TO END WHAT EVER AM I GOING TO DO I MUST RESPOND TO REPAIR MY REPUTATION (lol, what reputation?) AND SMITE THIS FAGGOT! Oh, and that was after you were being an ignoramus and accusing me of thinking ADS and dual analogue sticks are what make a great game, by the way, which is completely idiotic to do because *this guy* has played most of his shooters on the PC, struggled with controllers, and yet persevered and found merit in console shooters such as Halo and Goldeneye. Hell, I even own JK2 on Xbox as well as PC (had it on Xbox first).

    7. I clearly have a better grasp of English comprehension than you do. You can't connect two related ideas properly and neither can you consistently form a statement that says what you want it to. You demonstrate a consistent unwillingness to listen to opposition, you lack the basic meta-cognitive abilities to improve your writing, and you expect people to just let it slide. No, Modacity isn't the most important thing in the world, but if you can't say something properly, then don't say it at all. It's scum like you that are emblematic of what's wrong with the world: "I don't want to put effort in because it's not important." Who are you to say it's not important? Who knows, this very conversation could be world-changing! We don't know. There is a high probability that this is stupid and trivial, but we are not certain. There was also a high-probability that a hot-air balloon man wouldn't fly at one point and that any such talk was crazy. Look at us now.

    8. If this isn't so important to you, why are you bothering? Why do you bother at all? If I'm retarded, what does that make you? Straight-up stupid?

    9. Keep on swearing every three words. It doesn't work for Ross, and he usually has more credibility in the topics that he talks about than you do in anything you talk about...except your Corvette.

    10. We are destined to do this forever because...you're just too much fun.
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  3. #433
    Senior Member Champ's Avatar
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    Re: Call of Duty: Modern Warfare 3

    You really went the extra mile there...you care too much about this argument.
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  4. #434
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: Call of Duty: Modern Warfare 3

    I care about getting his goat, actually. It's funny to watch him, specifically him, squirm. I don't think he's ever really been challenged (according to his screwy-logic, this isn't being challenged) or called-out on his bullshit before. He's worse than Freelancer with the "talking out the ass" business.

    Also, spiritual payback because he's one of those in-game trolls (by his own gleeful admission), having fun at other players' expense.
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  5. #435
    Tick Gate 2014 Donut's Avatar
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    Re: Call of Duty: Modern Warfare 3

    perfect dark is like goldeneye 2. ive never understood why people think goldeneye is so much better. actually, of anybody ive talked to about it, nobody has even heard of perfect dark. that game is fantastic. an excellent example of what a sequel should be.

    also, <3 golden sun and f-zero. golden sun is the reason i got into game design.

    Quote Originally Posted by higuy View Post
    Don't argue about what games are better than each other in terms of combat mechanics, its mostly opinion when it comes that. Game developers develope what they want to develop and what they find fun. Most of the time, anyway (id hope)
    also, whatever will get them moneys. seems that way nowadays anyway.
    Last edited by Donut; February 14th, 2012 at 10:32 PM.
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  6. #436
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    Re: Call of Duty: Modern Warfare 3

    Nice argument going on there.

    If people never heard of Perfect Dark I swear some people can be retarded, it was so fun and I had fun playing with it with my sisters as a kid.

    Yes I was exposed to Mature games as young as 5 and been playing them since but I never went crazy and caused violence, I was smart enough at a young age in that killing people and animals was wrong unless it was done for self-dense and other meaniful reasons.

    Also what is Modern Welfare 3, never heard such a game.
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  7. #437
    Tick Gate 2014 Donut's Avatar
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    Re: Call of Duty: Modern Warfare 3

    Quote Originally Posted by Spartan094 View Post
    Nice argument going on there.
    Also what is Modern Welfare 3, never heard such a game.
    In all seriousness, "Mall of duty: Black cops" sounds like it would be ridiculously hilarious.
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  8. #438

    Re: Call of Duty: Modern Warfare 3

    Quote Originally Posted by Warsaw View Post
    Wow, what Champ said. Unfortunately I am just a working man, not a college educated Internet Warrior™ like yourself. The stunning ignorance from which you make your arguments about Goldeneye (and JK2) should be obvious to anyone who knows anything about those games though. I'm really not interested in taking the time to try to reply to all that, so I'll just give you a "Umadbro?" And leave it at that.

    Quote Originally Posted by Donut View Post
    perfect dark is like goldeneye 2. ive never understood why people think goldeneye is so much better. actually, of anybody ive talked to about it, nobody has even heard of perfect dark. that game is fantastic. an excellent example of what a sequel should be.

    also, <3 golden sun and f-zero. golden sun is the reason i got into game design.


    also, whatever will get them moneys. seems that way nowadays anyway.
    Quote Originally Posted by Spartan094 View Post
    Nice argument going on there.

    If people never heard of Perfect Dark I swear some people can be retarded, it was so fun and I had fun playing with it with my sisters as a kid.

    Yes I was exposed to Mature games as young as 5 and been playing them since but I never went crazy and caused violence, I was smart enough at a young age in that killing people and animals was wrong unless it was done for self-dense and other meaniful reasons.

    Also what is Modern Welfare 3, never heard such a game.
    Perfect dark is okay but it doesn't have 007 in it
    Last edited by Pooky; February 15th, 2012 at 05:29 AM.
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  9. #439
    Senior Member =sw=warlord's Avatar
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    Re: Call of Duty: Modern Warfare 3

    The only reason Golden eye really sticks out to anyone is because it was one of the few console shooters which weren't completely shit at the time and had a somewhat useful control system on a gamepad which was a total abomination and should never be replicated.
    Golden eye wasn't a great game but when you compare a turd to a splatter of diarrhea the turd is likely to be praised for at least having some sort of integrity.

    There, Said what no one else was going to say.
    Deal with it.
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  10. #440
    [HIV] Lobo El Lobo's Avatar
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    Re: Call of Duty: Modern Warfare 3

    Quote Originally Posted by Champ View Post
    You really went the extra mile there...you care too much about this argument.
    Champ?
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